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34
Source/DialLook.cpp
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34
Source/DialLook.cpp
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/*
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==============================================================================
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Dial.cpp
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Created: 16 Jan 2026 7:16:39pm
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Author: esca
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==============================================================================
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*/
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#include "DialLook.h"
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#include "BinaryData.h"
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#include "juce_graphics/juce_graphics.h"
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void DialLook::drawRotarySlider(juce::Graphics& g, int x, int y, int width, int height, float sliderPos, const float rotaryStartAngle, const float rotaryEndAngle, juce::Slider&){
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auto radius = (float) juce::jmin (width / 2, height / 2) - 4.0f;
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auto centreX = (float) x + (float) width * 0.5f;
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auto centreY = (float) y + (float) height * 0.5f;
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auto rx = centreX - radius;
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auto ry = centreY - radius;
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auto rw = radius * 2.0f;
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auto angle = rotaryStartAngle + sliderPos * (rotaryEndAngle - rotaryStartAngle);
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//background
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g.drawImage(bgImg, x, y, width, height, 0, 0, 55, 56);
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//rotator
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g.drawImageTransformed(rotator, juce::AffineTransform::translation(-3, -2).rotated(angle+3.141f).translated(centreX, centreY), false);
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}
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void DialLook::setImage(){
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bgImg = juce::ImageCache::getFromMemory(BinaryData::dialbg_png, BinaryData::dialbg_pngSize);
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rotator = juce::ImageCache::getFromMemory(BinaryData::rotator_png, BinaryData::rotator_pngSize);
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}
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