/* ============================================================================== This file contains the basic framework code for a JUCE plugin editor. ============================================================================== */ #pragma once #include #include "PluginProcessor.h" //============================================================================== /** */ class CrushFXAudioProcessorEditor : public juce::AudioProcessorEditor { public: CrushFXAudioProcessorEditor (CrushFXAudioProcessor&); ~CrushFXAudioProcessorEditor() override; //============================================================================== void paint (juce::Graphics&) override; void resized() override; private: juce::Image bg; // This reference is provided as a quick way for your editor to // access the processor object that created it. CrushFXAudioProcessor& audioProcessor; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CrushFXAudioProcessorEditor) };