Files
crushFX/Source/FilterView.cpp
ESCA111 a2faa1955f init
innit
2026-01-20 12:56:34 +13:00

52 lines
1.4 KiB
C++

/*
==============================================================================
FilterView.cpp
Created: 16 Jan 2026 5:06:31pm
Author: esca
==============================================================================
*/
#include <JuceHeader.h>
#include "FilterView.h"
//==============================================================================
FilterView::FilterView()
{
// In your constructor, you should add any child components, and
// initialise any special settings that your component needs.
}
FilterView::~FilterView()
{
}
void FilterView::paint (juce::Graphics& g)
{
/* This demo code just fills the component's background and
draws some placeholder text to get you started.
You should replace everything in this method with your own
drawing code..
*/
g.fillAll (getLookAndFeel().findColour (juce::ResizableWindow::backgroundColourId)); // clear the background
g.setColour (juce::Colours::grey);
g.drawRect (getLocalBounds(), 1); // draw an outline around the component
g.setColour (juce::Colours::white);
g.setFont (14.0f);
g.drawText ("FilterView", getLocalBounds(),
juce::Justification::centred, true); // draw some placeholder text
}
void FilterView::resized()
{
// This method is where you should set the bounds of any child
// components that your component contains..
}