Minimum code to get multiple accounts working.

This commit is contained in:
Black Hat
2018-09-09 10:12:45 +08:00
parent 8fb16d0700
commit 2992804472
10 changed files with 401 additions and 196 deletions

View File

@@ -1,6 +1,7 @@
#include "controller.h"
#include "matriqueroom.h"
#include "settings.h"
#include "events/eventcontent.h"
#include "events/roommessageevent.h"
@@ -8,7 +9,21 @@
#include "csapi/joining.h"
#include <QClipboard>
#include <QSystemTrayIcon>
#include <QFile>
#include <QFileInfo>
#include <QtCore/QDebug>
#include <QtCore/QDir>
#include <QtCore/QElapsedTimer>
#include <QtCore/QFileInfo>
#include <QtCore/QStandardPaths>
#include <QtCore/QStringBuilder>
#include <QtCore/QTimer>
#include <QtGui/QCloseEvent>
#include <QtGui/QDesktopServices>
#include <QtGui/QMovie>
#include <QtGui/QPixmap>
#include <QtNetwork/QAuthenticator>
#include <QtNetwork/QNetworkReply>
Controller::Controller(QObject* parent) : QObject(parent) {
tray->setIcon(QIcon(":/asset/img/icon.png"));
@@ -25,84 +40,187 @@ Controller::Controller(QObject* parent) : QObject(parent) {
Connection::setRoomType<MatriqueRoom>();
connect(m_connection, &Connection::connected, this, &Controller::connected);
connect(m_connection, &Connection::resolveError, this,
&Controller::reconnect);
connect(m_connection, &Connection::syncError, this, &Controller::reconnect);
connect(m_connection, &Connection::syncDone, this, &Controller::resync);
connect(m_connection, &Connection::connected, this,
&Controller::connectionChanged);
connect(m_connection, &Connection::connected, [=] { setBusy(true); });
connect(m_connection, &Connection::syncDone, [=] { setBusy(false); });
invokeLogin();
}
Controller::~Controller() {
m_connection->saveState();
m_connection->stopSync();
m_connection->deleteLater();
}
void Controller::login() {
if (!m_isLogin) {
m_connection->setHomeserver(QUrl(m_homeserver));
m_connection->connectWithToken(m_userID, m_token, "");
}
// m_connection->saveState();
// m_connection->stopSync();
// m_connection->deleteLater();
}
void Controller::loginWithCredentials(QString serverAddr, QString user,
QString pass) {
if (!m_isLogin) {
if (!user.isEmpty() && !pass.isEmpty()) {
m_connection->setHomeserver(QUrl(serverAddr));
m_connection->connectToServer(user, pass, "");
}
} else {
qCritical() << "You are already logged in.";
if (!user.isEmpty() && !pass.isEmpty()) {
Connection* m_connection = new Connection(this);
m_connection->setHomeserver(QUrl(serverAddr));
m_connection->connectToServer(user, pass, "");
connect(m_connection, &Connection::connected, [=] {
AccountSettings account(m_connection->userId());
account.setKeepLoggedIn(true);
account.clearAccessToken(); // Drop the legacy - just in case
account.setHomeserver(m_connection->homeserver());
account.setDeviceId(m_connection->deviceId());
account.setDeviceName("Matrique");
if (!saveAccessToken(account, m_connection->accessToken()))
qWarning() << "Couldn't save access token";
account.sync();
addConnection(m_connection);
});
}
}
void Controller::logout() {
m_connection->logout();
setUserID("");
setToken("");
setIsLogin(false);
void Controller::addConnection(Connection* c) {
Q_ASSERT_X(c, __FUNCTION__, "Attempt to add a null connection");
m_connections.push_back(c);
connect(c, &Connection::syncDone, this, [=] {
// gotEvents(c);
// Borrowed the logic from Quiark's code in Tensor to cache not too
// aggressively and not on the first sync. The static variable instance
// is created per-closure, meaning per-connection (which is why this
// code is not in gotEvents() ).
static int counter = 0;
if (++counter % 17 == 2) c->saveState();
});
connect(c, &Connection::loggedOut, this, [=] { dropConnection(c); });
using namespace QMatrixClient;
c->sync(30000);
emit connectionAdded(c);
}
void Controller::dropConnection(Connection* c) {
Q_ASSERT_X(c, __FUNCTION__, "Attempt to drop a null connection");
m_connections.removeOne(c);
Q_ASSERT(!m_connections.contains(c) && !c->syncJob());
emit connectionAdded(c);
c->deleteLater();
}
inline QString accessTokenFileName(const AccountSettings& account) {
QString fileName = account.userId();
fileName.replace(':', '_');
return QStandardPaths::writableLocation(
QStandardPaths::AppLocalDataLocation) +
'/' + fileName;
}
void Controller::invokeLogin() {
using namespace QMatrixClient;
const auto accounts = SettingsGroup("Accounts").childGroups();
bool autoLoggedIn = false;
for (const auto& accountId : accounts) {
AccountSettings account{accountId};
if (!account.homeserver().isEmpty()) {
auto accessToken = loadAccessToken(account);
if (accessToken.isEmpty()) {
// Try to look in the legacy location (QSettings) and if found,
// migrate it from there to a file.
accessToken = account.accessToken().toLatin1();
if (accessToken.isEmpty())
continue; // No access token anywhere, no autologin
saveAccessToken(account, accessToken);
account.clearAccessToken(); // Clean the old place
}
autoLoggedIn = true;
auto c = new Connection(account.homeserver(), this);
auto deviceName = account.deviceName();
connect(c, &Connection::connected, this, [=] {
c->loadState();
addConnection(c);
});
c->connectWithToken(account.userId(), accessToken, account.deviceId());
}
}
}
QByteArray Controller::loadAccessToken(const AccountSettings& account) {
QFile accountTokenFile{accessTokenFileName(account)};
if (accountTokenFile.open(QFile::ReadOnly)) {
if (accountTokenFile.size() < 1024) return accountTokenFile.readAll();
qWarning() << "File" << accountTokenFile.fileName() << "is"
<< accountTokenFile.size()
<< "bytes long - too long for a token, ignoring it.";
}
qWarning() << "Could not open access token file"
<< accountTokenFile.fileName();
return {};
}
bool Controller::saveAccessToken(const AccountSettings& account,
const QByteArray& accessToken) {
// (Re-)Make a dedicated file for access_token.
QFile accountTokenFile{accessTokenFileName(account)};
accountTokenFile.remove(); // Just in case
auto fileDir = QFileInfo(accountTokenFile).dir();
if (!((fileDir.exists() || fileDir.mkpath(".")) &&
accountTokenFile.open(QFile::WriteOnly))) {
emit errorOccured();
} else {
// Try to restrict access rights to the file. The below is useless
// on Windows: FAT doesn't control access at all and NTFS is
// incompatible with the UNIX perms model used by Qt. If the attempt
// didn't have the effect, at least ask the user if it's fine to save
// the token to a file readable by others.
// TODO: use system-specific API to ensure proper access.
if ((accountTokenFile.setPermissions(QFile::ReadOwner |
QFile::WriteOwner) &&
!(accountTokenFile.permissions() &
(QFile::ReadGroup | QFile::ReadOther)))) {
accountTokenFile.write(accessToken);
return true;
}
}
return false;
}
void Controller::connected() {
setHomeserver(m_connection->homeserver().toString());
setUserID(m_connection->userId());
setToken(m_connection->accessToken());
m_connection->loadState();
resync();
setIsLogin(true);
// setHomeserver(m_connection->homeserver().toString());
// setUserID(m_connection->userId());
// setToken(m_connection->accessToken());
// m_connection->loadState();
// resync();
// setIsLogin(true);
}
void Controller::resync() { m_connection->sync(30000); }
void Controller::resync() { /*m_connection->sync(30000);*/
}
void Controller::reconnect() {
qDebug() << "Connection lost. Reconnecting...";
m_connection->connectWithToken(m_userID, m_token, "");
// qDebug() << "Connection lost. Reconnecting...";
// m_connection->connectWithToken(m_userID, m_token, "");
}
void Controller::joinRoom(const QString& alias) {
JoinRoomJob* joinRoomJob = m_connection->joinRoom(alias);
setBusy(true);
joinRoomJob->connect(joinRoomJob, &JoinRoomJob::finished,
[=] { setBusy(false); });
// JoinRoomJob* joinRoomJob = m_connection->joinRoom(alias);
// setBusy(true);
// joinRoomJob->connect(joinRoomJob, &JoinRoomJob::finished,
// [=] { setBusy(false); });
}
void Controller::createRoom(const QString& name, const QString& topic) {
CreateRoomJob* createRoomJob =
((Connection*)m_connection)
->createRoom(Connection::PublishRoom, "", name, topic, QStringList());
setBusy(true);
createRoomJob->connect(createRoomJob, &CreateRoomJob::finished,
[=] { setBusy(false); });
// CreateRoomJob* createRoomJob =
// ((Connection*)m_connection)
// ->createRoom(Connection::PublishRoom, "", name, topic,
// QStringList());
// setBusy(true);
// createRoomJob->connect(createRoomJob, &CreateRoomJob::finished,
// [=] { setBusy(false); });
}
void Controller::createDirectChat(const QString& userID) {
m_connection->requestDirectChat(userID);
// m_connection->requestDirectChat(userID);
}
void Controller::copyToClipboard(const QString& text) {