This splits ChatTextInput into ChatBox and a handful of subcomponents.
- ChatBar: Contains the main TextArea and standard buttons. - Usually visible, but can be disabled when necessary. - AttachmentPane: Contains an image when attaching an image and also a filename with mimetype icon. - Has a toolbar to cancel the attachment or edit it if it's an image. - Shown when there is an attachment. - ReplyPane: Shows who you are replying to and the content of their message. - Also shows edits and has a button to cancel replies/edits - Shown when replying or editing - CompletionMenu - Now a vertical list using a QQC2.Popup - Either a Pane or a Menu/Popup - EmojiPickerPane @teams/vdg
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@@ -35,6 +35,7 @@ Item {
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signal openExternally()
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signal replyClicked(string eventID)
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signal replyToMessageClicked(var replyUser, string replyContent, string eventID)
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signal edit(string message, string formattedBody, string eventId)
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property alias hovered: controlContainer.hovered
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@@ -53,7 +54,7 @@ Item {
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hoverComponent.editClicked = () => {
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if (hoverComponent.showEdit) {
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chatTextInput.edit(message, model.formattedBody, eventId);
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edit(message, model.formattedBody, eventId);
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}
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};
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hoverComponent.replyClicked = () => {
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