Send Threaded Messages
This MR deals with only sending threaded messages. Showing threads will turn up in a follow up. This allows you to start a new thread by clicking reply in thread to a normal message. You can also do a threaded reply to a threaded message in the main timeline at the moment because those messages aren't shown in a separate thread timeline yet but will be in future.
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@@ -901,6 +901,28 @@ QVariantMap EventHandler::getReplyMediaInfo() const
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return getMediaInfoForEvent(replyPtr);
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}
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bool EventHandler::isThreaded() const
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{
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return (m_event->contentPart<QJsonObject>("m.relates_to"_ls).contains("rel_type"_ls)
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&& m_event->contentPart<QJsonObject>("m.relates_to"_ls)["rel_type"_ls].toString() == "m.thread"_ls)
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|| (!m_event->unsignedPart<QJsonObject>("m.relations"_ls).isEmpty() && m_event->unsignedPart<QJsonObject>("m.relations"_ls).contains("m.thread"_ls));
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}
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QString EventHandler::threadRoot() const
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{
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// Get the thread root ID from m.relates_to if it exists.
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if (m_event->contentPart<QJsonObject>("m.relates_to"_ls).contains("rel_type"_ls)
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&& m_event->contentPart<QJsonObject>("m.relates_to"_ls)["rel_type"_ls].toString() == "m.thread"_ls) {
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return m_event->contentPart<QJsonObject>("m.relates_to"_ls)["event_id"_ls].toString();
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}
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// For thread root events they have an m.relations in the unsigned part with a m.thread object.
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// If so return the event ID as it is the root.
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if (!m_event->unsignedPart<QJsonObject>("m.relations"_ls).isEmpty() && m_event->unsignedPart<QJsonObject>("m.relations"_ls).contains("m.thread"_ls)) {
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return getId();
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}
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return {};
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}
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float EventHandler::getLatitude() const
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{
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const auto geoUri = m_event->contentJson()["geo_uri"_ls].toString();
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