Disable send message when there's nothing to actually send

Now there's a way to check if the message content model has any useful
data inside of it.

BUG: 516118
FIXED-IN: 26.04
This commit is contained in:
Joshua Goins
2026-02-16 14:15:30 -05:00
parent 2d2291fd78
commit 428a196f8d
3 changed files with 35 additions and 0 deletions

View File

@@ -60,6 +60,9 @@ ChatBarMessageContentModel::ChatBarMessageContentModel(QObject *parent)
initializeFromCache();
});
connect(m_markdownHelper, &ChatMarkdownHelper::unhandledBlockFormat, this, &ChatBarMessageContentModel::insertStyleAtCursor);
connect(this, &ChatBarMessageContentModel::modelReset, this, &ChatBarMessageContentModel::hasAnyContentChanged);
connect(this, &ChatBarMessageContentModel::rowsInserted, this, &ChatBarMessageContentModel::hasAnyContentChanged);
connect(this, &ChatBarMessageContentModel::rowsRemoved, this, &ChatBarMessageContentModel::hasAnyContentChanged);
connectCache();
connectKeyHelper();
@@ -302,6 +305,7 @@ void ChatBarMessageContentModel::connectTextItem(ChatTextItemHelper *chattextite
connect(chattextitemhelper, &ChatTextItemHelper::cleared, this, [this](ChatTextItemHelper *helper) {
removeComponent(helper);
});
connect(chattextitemhelper, &ChatTextItemHelper::contentsChanged, this, &ChatBarMessageContentModel::hasAnyContentChanged);
}
ChatTextItemHelper *ChatBarMessageContentModel::textItemForComponent(const MessageComponent &component) const
@@ -664,6 +668,28 @@ void ChatBarMessageContentModel::postMessage()
refocusCurrentComponent();
}
bool ChatBarMessageContentModel::hasAnyContent() const
{
// Shouldn't really be possible, but is true.
if (m_components.empty()) {
return false;
}
// If there's more than one component naturally there is content.
if (m_components.size() > 1) {
return true;
}
// There's usually at a minimum a TextComponent, we need to check if it's empty.
if (const auto textItem = textItemForComponent(m_components.constFirst())) {
if (textItem->isEmpty()) {
return false;
}
}
return true;
}
std::optional<QString> ChatBarMessageContentModel::getReplyEventId()
{
if (!m_room) {