Room Drawer Mobile

Push the room drawer as a page rather than a drawer when on mobile or the window is thin.

This also lays some foundations for having multiple different pages in the drawer by separating the room information into it's own component which could be switched out to show other things like highlights or media.
This commit is contained in:
James Graham
2023-08-26 08:42:39 +00:00
parent 5c72bd4ab7
commit 43715486e5
9 changed files with 472 additions and 372 deletions

View File

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// SPDX-FileCopyrightText: 2020 Carl Schwan <carl@carlschwan.eu>
// SPDX-FileCopyrightText: 2023 Tobias Fella <tobias.fella@kde.org>
// SPDX-License-Identifier: GPL-2.0-or-later
import QtQuick 2.15
import QtQuick.Controls 2.15 as QQC2
import QtQuick.Layouts 1.15
import org.kde.kirigami 2.15 as Kirigami
import org.kde.kirigamiaddons.labs.components 1.0 as KirigamiComponents
import org.kde.neochat 1.0
ColumnLayout {
Layout.fillWidth: true
Layout.alignment: Qt.AlignVCenter
spacing: 0
Item {
Layout.fillWidth: true
Layout.preferredHeight: Kirigami.Units.largeSpacing * 2
}
QQC2.AbstractButton {
Layout.preferredWidth: Math.round(Kirigami.Units.gridUnit * 3.5)
Layout.preferredHeight: Math.round(Kirigami.Units.gridUnit * 3.5)
Layout.alignment: Qt.AlignHCenter
onClicked: {
const popup = userDetailDialog.createObject(QQC2.ApplicationWindow.overlay, {
room: room,
user: room.getUser(room.directChatRemoteUser.id),
})
popup.closed.connect(() => {
userListItem.highlighted = false
})
if (roomDrawer.modal) {
roomDrawer.close()
}
popup.open()
}
contentItem: KirigamiComponents.Avatar {
name: room ? room.displayName : ""
source: room ? ("image://mxc/" + room.avatarMediaId) : ""
Rectangle {
visible: room.usesEncryption
color: Kirigami.Theme.backgroundColor
width: Kirigami.Units.gridUnit
height: Kirigami.Units.gridUnit
anchors.bottom: parent.bottom
anchors.right: parent.right
radius: Math.round(width / 2)
Kirigami.Icon {
source: "channel-secure-symbolic"
anchors.fill: parent
}
}
}
}
Kirigami.Heading {
Layout.fillWidth: true
type: Kirigami.Heading.Type.Primary
wrapMode: QQC2.Label.Wrap
text: room.displayName
textFormat: Text.PlainText
horizontalAlignment: Text.AlignHCenter
}
}