Refactor input stuff

This is the start of a significant refactoring of everything related to sending messages, which is roughly:
- the chatbox
- action handling
- message sending on the c++ side
- autocompletion of users/rooms/emojis/commands/things i forgot

Notable changes so far include:
- ChatBox is now a ColumnLayout. As part of this, i removed the height animations for now. <del>as far as i can tell, they were broken anyway.</del> I'll readd them later
- Actions were refactored to live outside of the message sending function and are now each an object; it's mostly a wrapper around a function that is executed when the action is invoked
- Everything that used to live in ChatBoxHelper is now in NeoChatRoom; that means that the exact input status (text, message being replied to, message being edited, attachment) is now saved between room switching).
- To edit/reply an event, set `NeoChatRoom::chatBox{edit,reply}Id` to the desired event id, `NeoChatRoom::chatBox{reply,edit}{User,Message}` will then be updated automatically
- Attachments behave equivalently with `NeoChatRoom::chatBoxAttachmentPath`
- Error message reporting from ActionsHandler has been fixed (same fix as in !517) and moved to NeoChatRoom


Broken at the moment:
- [x] Any kind of autocompletion
- [x] Mentions
- [x] Fancy effects
- [x] sed-style edits
- [x] last-user-message edits and replies
- [x] Some of the actions, probably
- [x] Replies from notifications
- [x] Lots of keyboard shortcuts
- [x] Custom emojis
- [x] ChatBox height animations

TODO:
- [x] User / room mentions based on QTextCursors instead of the hack we currently use
- [x] Refactor autocompletion stuff
- [x] ???
- [x] Profit
This commit is contained in:
Tobias Fella
2022-10-10 23:10:00 +00:00
parent b2fa269515
commit 4bfd857093
38 changed files with 1579 additions and 1300 deletions

View File

@@ -5,47 +5,46 @@
#include <QAbstractListModel>
#include <memory>
#include <QRegularExpression>
namespace Quotient
{
class Connection;
}
struct CustomEmoji {
QString name; // with :semicolons:
QString url; // mxc://
QRegularExpression regexp;
};
class CustomEmojiModel : public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(Quotient::Connection *connection READ connection WRITE setConnection NOTIFY connectionChanged)
public:
// constructors
enum Roles {
Name,
ImageURL,
ModelData, // for emulating the regular emoji model's usage, otherwise the UI code would get too complicated
MxcUrl,
};
Q_ENUM(Roles);
explicit CustomEmojiModel(QObject *parent = nullptr);
~CustomEmojiModel();
// model
static CustomEmojiModel &instance()
{
static CustomEmojiModel _instance;
return _instance;
}
QVariant data(const QModelIndex &idx, int role = Qt::DisplayRole) const override;
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QHash<int, QByteArray> roleNames() const override;
// property setters
Quotient::Connection *connection() const;
void setConnection(Quotient::Connection *it);
Q_SIGNAL void connectionChanged();
// QML functions
Q_INVOKABLE QString preprocessText(const QString &it);
Q_INVOKABLE QVariantList filterModel(const QString &filter);
Q_INVOKABLE void addEmoji(const QString &name, const QUrl &location);
Q_INVOKABLE void removeEmoji(const QString &name);
private:
struct Private;
std::unique_ptr<Private> d;
explicit CustomEmojiModel(QObject *parent = nullptr);
QList<CustomEmoji> m_emojis;
void fetchEmojies();
void fetchEmojis();
};