Use more adapted delegate for showing emote (/me)
Now use a standard MessageDelegate and don't display the title part. This now make the reply and reaction button available and also make it possible to see the reactions. Fix: #69 Fix: #75
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@@ -183,10 +183,29 @@ Kirigami.ScrollablePage {
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roleValue: "emote"
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delegate: TimelineContainer {
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width: messageListView.width
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innerObject: StateDelegate {
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Layout.maximumWidth: parent.width
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Layout.alignment: Qt.AlignHCenter
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innerObject: MessageDelegate {
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Layout.fillWidth: true
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Layout.maximumWidth: messageListView.width
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isEmote: true
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mouseArea: MouseArea {
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acceptedButtons: Qt.RightButton
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anchors.fill: parent
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onClicked: openMessageContext(author, display, eventId, toolTip);
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}
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onReplyClicked: goToEvent(eventID)
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onReplyToMessageClicked: replyToMessage(replyUser, replyContent, eventId);
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innerObject: [
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TextDelegate {
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isEmote: true
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Layout.fillWidth: true
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Layout.rightMargin: Kirigami.Units.largeSpacing
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},
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ReactionDelegate {
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Layout.fillWidth: true
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Layout.topMargin: 0
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Layout.bottomMargin: Kirigami.Units.largeSpacing * 2
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}
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]
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}
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}
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}
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@@ -22,27 +22,29 @@ Kirigami.ScrollablePage {
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title: i18n("Start a Chat")
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header: RowLayout {
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Layout.fillWidth: true
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Kirigami.SearchField {
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id: identifierField
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header: Control {
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padding: Kirigami.Units.largeSpacing
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contentItem: RowLayout {
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Kirigami.SearchField {
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id: identifierField
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property bool isUserID: text.match(/@(.+):(.+)/g)
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property bool isUserID: text.match(/@(.+):(.+)/g)
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Layout.fillWidth: true
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Layout.fillWidth: true
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placeholderText: i18n("Find a user...")
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placeholderText: i18n("Find a user...")
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onAccepted: userDictListModel.search()
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}
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onAccepted: userDictListModel.search()
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}
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Button {
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visible: identifierField.isUserID
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Button {
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visible: identifierField.isUserID
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text: i18n("Chat")
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highlighted: true
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text: i18n("Chat")
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highlighted: true
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onClicked: Controller.createDirectChat(connection, identifierField.text)
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onClicked: Controller.createDirectChat(connection, identifierField.text)
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}
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}
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}
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