Move the qt models to their own folder

Felt like the src folder was getting a bit crowded so move all the models to a folder named models.
This commit is contained in:
James Graham
2023-01-22 21:33:30 +00:00
parent 0af420b824
commit 594a5cf6ca
50 changed files with 51 additions and 51 deletions

49
src/models/actionsmodel.h Normal file
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// SPDX-FileCopyrightText: 2022 Tobias Fella <fella@posteo.de>
// SPDX-License-Identifier: LGPL-2.0-or-later
#pragma once
#include <KLazyLocalizedString>
#include <QAbstractListModel>
#include <events/roommessageevent.h>
class NeoChatRoom;
class ActionsModel : public QAbstractListModel
{
public:
struct Action {
// The prefix, without '/' and space after the word
QString prefix;
std::function<QString(const QString &, NeoChatRoom *)> handle;
// If this is true, this action transforms a message to a different message and it will be sent.
// If this is false, this message does some action on the client and should not be sent as a message.
bool messageAction;
// If this action changes the message type, this is the new message type. Otherwise it's nullopt
std::optional<Quotient::RoomMessageEvent::MsgType> messageType = std::nullopt;
KLazyLocalizedString parameters;
KLazyLocalizedString description;
};
static ActionsModel &instance()
{
static ActionsModel _instance;
return _instance;
}
enum Roles {
Prefix = Qt::DisplayRole,
Description,
CompletionType,
Parameters,
};
Q_ENUM(Roles);
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
QHash<int, QByteArray> roleNames() const override;
QVector<Action> &allActions() const;
private:
ActionsModel() = default;
};