Move the reaction delegate into the bubble

Move the reaction delegate into the bubble so it can be instantiated by the Content model. This aims to make sure we only instantiate it when needed rather than for every event. You can now hover the event to show the ReactionComponent with a button to add a reaction if none are currently present

Added bonus ReactionModel no longer needs an event pointer, the event ID is enough to get reaction from the room so things are less likely to blow up.
This commit is contained in:
James Graham
2025-02-09 19:07:53 +00:00
parent 08b29f7081
commit 5d7cb5c28f
14 changed files with 171 additions and 142 deletions

View File

@@ -3,6 +3,7 @@
#include "messagecontentmodel.h"
#include "eventhandler.h"
#include "messagecomponenttype.h"
#include "neochatconfig.h"
#include <QImageReader>
@@ -27,6 +28,7 @@
#include "chatbarcache.h"
#include "filetype.h"
#include "linkpreviewer.h"
#include "models/reactionmodel.h"
#include "neochatconnection.h"
#include "neochatroom.h"
#include "texthandler.h"
@@ -152,12 +154,18 @@ void MessageContentModel::initializeModel()
updateReplyModel();
resetModel();
});
connect(m_room, &Room::updatedEvent, this, [this](const QString &eventId) {
if (eventId == m_eventId) {
updateReactionModel();
}
});
initializeEvent();
if (m_currentState == Available || m_currentState == Pending) {
updateReplyModel();
}
resetModel();
updateReactionModel();
}
void MessageContentModel::initializeEvent()
@@ -340,6 +348,10 @@ QVariant MessageContentModel::data(const QModelIndex &index, int role) const
if (role == ReplyContentModelRole) {
return QVariant::fromValue<MessageContentModel *>(m_replyModel);
}
if (role == ReactionModelRole) {
return QVariant::fromValue<ReactionModel *>(m_reactionModel);
;
}
if (role == ThreadRootRole) {
auto roomMessageEvent = eventCast<const RoomMessageEvent>(event.first);
#if Quotient_VERSION_MINOR > 9 || (Quotient_VERSION_MINOR == 9 && Quotient_VERSION_PATCH > 1)
@@ -400,6 +412,7 @@ QHash<int, QByteArray> MessageContentModel::roleNamesStatic()
roles[MessageContentModel::ReplyEventIdRole] = "replyEventId";
roles[MessageContentModel::ReplyAuthorRole] = "replyAuthor";
roles[MessageContentModel::ReplyContentModelRole] = "replyContentModel";
roles[MessageContentModel::ReactionModelRole] = "reactionModel";
roles[MessageContentModel::ThreadRootRole] = "threadRoot";
roles[MessageContentModel::LinkPreviewerRole] = "linkPreviewer";
roles[MessageContentModel::ChatBarCacheRole] = "chatBarCache";
@@ -480,6 +493,10 @@ QList<MessageComponent> MessageContentModel::messageContentComponents(bool isEdi
newComponents = addLinkPreviews(newComponents);
}
if ((m_reactionModel && m_reactionModel->rowCount() > 0)) {
newComponents += MessageComponent{MessageComponentType::Reaction, QString(), {}};
}
#if Quotient_VERSION_MINOR > 9 || (Quotient_VERSION_MINOR == 9 && Quotient_VERSION_PATCH > 1)
if (roomMessageEvent && (roomMessageEvent->isThreaded() || m_room->threads().contains(roomMessageEvent->id()))
&& roomMessageEvent->id() == roomMessageEvent->threadRootEventId()) {
@@ -731,4 +748,25 @@ void MessageContentModel::updateItineraryModel()
}
}
void MessageContentModel::updateReactionModel()
{
if (m_reactionModel != nullptr && m_reactionModel->rowCount() > 0) {
return;
}
if (m_reactionModel == nullptr) {
m_reactionModel = new ReactionModel(this, m_eventId, m_room);
connect(m_reactionModel, &ReactionModel::reactionsUpdated, this, &MessageContentModel::updateReactionModel);
}
if (m_reactionModel->rowCount() <= 0) {
m_reactionModel->disconnect(this);
delete m_reactionModel;
m_reactionModel = nullptr;
return;
}
resetContent();
}
#include "moc_messagecontentmodel.cpp"