Adds a workaround to login on servers without .well_known
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@@ -156,7 +156,10 @@ void Login::login()
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m_isLoggingIn = true;
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m_isLoggingIn = true;
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Q_EMIT isLoggingInChanged();
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Q_EMIT isLoggingInChanged();
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m_connection->loginWithPassword(m_matrixId, m_password, m_deviceName, QString());
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// Some servers do not have a .well_known file. So we login via the username part from the mxid,
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// rather than with the full mxid, as that would lead to an invalid user.
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QStringRef username(&m_matrixId, 1, m_matrixId.indexOf(":") - 1);
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m_connection->loginWithPassword(username.toString(), m_password, m_deviceName, QString());
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}
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}
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bool Login::supportsPassword() const
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bool Login::supportsPassword() const
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@@ -29,7 +29,7 @@ LoginStep {
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Kirigami.FormData.label: i18n("Matrix ID:")
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Kirigami.FormData.label: i18n("Matrix ID:")
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placeholderText: "@user:matrix.org"
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placeholderText: "@user:matrix.org"
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onTextChanged: {
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onTextChanged: {
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if(acceptableInput) {
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if (acceptableInput) {
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LoginHelper.matrixId = text
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LoginHelper.matrixId = text
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}
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}
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}
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}
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