errorOccured
Have controller link to neochatconnection for errorOccured rather than call directly to remove dependency on controller. For all the same reasons as network/neochat!1926
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@@ -129,7 +129,10 @@ private Q_SLOTS:
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void updateBadgeNotificationCount(NeoChatConnection *connection, int count);
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Q_SIGNALS:
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void errorOccured(const QString &error, const QString &detail);
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/**
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* @brief Request a error message be shown to the user.
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*/
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void errorOccured(const QString &error);
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void connectionAdded(NeoChatConnection *connection);
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void connectionDropped(NeoChatConnection *connection);
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void activeConnectionChanged(NeoChatConnection *connection);
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