ChatCache
Move the functionality to cache the contents of a chat bar from the room directly and to a new ChatCache object. This works pretty much the same with a few extra check and balances, this also made it easy to put a test suite around the functionality so I did. The current functionality should be identical to what exists. This is in prep for threads which will require managing even more caches if we create one per thread.
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@@ -8,6 +8,7 @@
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#include <Quotient/events/roommessageevent.h>
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#include "chatbarcache.h"
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#include "neochatroom.h"
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class NeoChatRoom;
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@@ -51,21 +52,15 @@ Q_SIGNALS:
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void showEffect(const QString &effect);
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public Q_SLOTS:
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/**
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* @brief Pre-process text and send message.
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* @brief Pre-process text and send message event.
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*/
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void handleNewMessage();
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/**
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* @brief Pre-process text and send edit.
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*/
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void handleEdit();
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void handleMessageEvent(ChatBarCache *chatBarCache);
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private:
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NeoChatRoom *m_room = nullptr;
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void checkEffects(const QString &text);
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QString handleMentions(QString handledText, const bool &isEdit = false);
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void handleMessage(const QString &text, QString handledText, const bool &isEdit = false);
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QString handleMentions(QString handledText, QVector<Mention> *mentions);
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void handleMessage(const QString &text, QString handledText, ChatBarCache *chatBarCache);
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};
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