Move remaining code to app module
There's still some stuff that could potentially go elsewhere but I think it's enough for now.
This commit is contained in:
79
src/app/models/commonroomsmodel.cpp
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79
src/app/models/commonroomsmodel.cpp
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// SPDX-FileCopyrightText: 2025 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "commonroomsmodel.h"
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#include "jobs/neochatgetcommonroomsjob.h"
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#include <QGuiApplication>
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using namespace Quotient;
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CommonRoomsModel::CommonRoomsModel(QObject *parent)
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: QAbstractListModel(parent)
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{
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}
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NeoChatConnection *CommonRoomsModel::connection() const
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{
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return m_connection;
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}
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void CommonRoomsModel::setConnection(NeoChatConnection *connection)
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{
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m_connection = connection;
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Q_EMIT connectionChanged();
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reload();
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}
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QString CommonRoomsModel::userId() const
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{
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return m_userId;
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}
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void CommonRoomsModel::setUserId(const QString &userId)
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{
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m_userId = userId;
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Q_EMIT userIdChanged();
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reload();
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}
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QVariant CommonRoomsModel::data(const QModelIndex &index, int roleName) const
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{
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Q_UNUSED(index)
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Q_UNUSED(roleName)
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return {};
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}
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int CommonRoomsModel::rowCount(const QModelIndex &parent) const
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{
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Q_UNUSED(parent)
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return m_commonRooms.size();
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}
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void CommonRoomsModel::reload()
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{
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if (!m_connection || m_userId.isEmpty()) {
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return;
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}
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if (!m_connection->canCheckMutualRooms()) {
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return;
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}
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// Checking if you have mutual rooms with yourself doesn't make sense and servers reject it too
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if (m_connection->userId() == m_userId) {
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return;
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}
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m_connection->callApi<NeochatGetCommonRoomsJob>(m_userId).then([this](const auto job) {
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const auto &replyData = job->jsonData();
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beginResetModel();
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for (const auto &roomId : replyData[u"joined"_s].toArray()) {
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m_commonRooms.push_back(roomId.toString());
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}
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endResetModel();
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Q_EMIT countChanged();
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});
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}
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#include "moc_commonroomsmodel.cpp"
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