Ensure that room list does not show rooms without title during startup

There's a brief moment during startup where the model knows about the rooms, but their state
is not loaded, which makes them show up in the room list with ugly fallback titles.
To prevent this, we delay closing the welcome page until the basestate is loaded.
This commit is contained in:
Tobias Fella
2024-08-01 21:03:18 +02:00
parent 5d2139471a
commit bd1d4289c0

View File

@@ -200,10 +200,24 @@ void Controller::invokeLogin()
m_connectionsLoading[accountId] = connection;
connect(connection, &NeoChatConnection::connected, this, [this, connection, accountId] {
connection->loadState();
addConnection(connection);
m_accountsLoading.removeAll(connection->userId());
m_connectionsLoading.remove(accountId);
Q_EMIT accountsLoadingChanged();
if (connection->allRooms().size() == 0 || connection->allRooms()[0]->currentState().get<RoomCreateEvent>()) {
addConnection(connection);
m_accountsLoading.removeAll(connection->userId());
m_connectionsLoading.remove(accountId);
Q_EMIT accountsLoadingChanged();
} else {
connect(
connection->allRooms()[0],
&Room::baseStateLoaded,
this,
[this, connection, accountId]() {
addConnection(connection);
m_accountsLoading.removeAll(connection->userId());
m_connectionsLoading.remove(accountId);
Q_EMIT accountsLoadingChanged();
},
Qt::SingleShotConnection);
}
});
connect(connection, &NeoChatConnection::networkError, this, [this](const QString &error, const QString &, int, int) {
Q_EMIT errorOccured(i18n("Network Error: %1", error), {});