Post Message Refactor 2
Remove the need for NeoChat to have overloaded functions for posting messages and just use what quotient gives
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@@ -691,40 +691,6 @@ public Q_SLOTS:
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*/
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void sendTypingNotification(bool isTyping);
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/**
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* @brief Send a message to the room.
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*
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* @param rawText the text as it was typed.
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* @param cleanedText the text marked up as html.
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* @param type the type of message being sent.
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* @param replyEventId the id of the message being replied to if a reply.
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* @param relateToEventId the id of the message being edited if an edit.
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*/
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void postMessage(const QString &rawText,
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const QString &cleanedText,
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Quotient::MessageEventType type = Quotient::MessageEventType::Text,
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const QString &replyEventId = QString(),
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const QString &relateToEventId = QString(),
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const QString &threadRootId = QString(),
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const QString &fallbackId = QString());
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/**
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* @brief Send an html message to the room.
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*
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* @param text the text as it was typed.
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* @param html the text marked up as html.
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* @param type the type of message being sent.
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* @param replyEventId the id of the message being replied to if a reply.
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* @param relateToEventId the id of the message being edited if an edit.
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*/
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void postHtmlMessage(const QString &text,
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const QString &html,
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Quotient::MessageEventType type = Quotient::MessageEventType::Text,
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const QString &replyEventId = QString(),
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const QString &relateToEventId = QString(),
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const QString &threadRootId = QString(),
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const QString &fallbackId = QString());
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/**
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* @brief Set the room avatar.
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*/
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