Alter code structure && change room list filtering mechanics && add

sorting && init categoriy for rooms.
This commit is contained in:
Black Hat
2018-07-13 12:06:27 +08:00
parent a1941784eb
commit d44383545a
18 changed files with 146 additions and 142 deletions

107
src/roomlistmodel.cpp Normal file
View File

@@ -0,0 +1,107 @@
#include "roomlistmodel.h"
#include <QtCore/QDebug>
#include <QtGui/QBrush>
#include <QtGui/QColor>
RoomListModel::RoomListModel(QObject* parent) : QAbstractListModel(parent) {}
RoomListModel::~RoomListModel() {}
void RoomListModel::setConnection(QMatrixClient::Connection* connection) {
Q_ASSERT(connection);
using QMatrixClient::Connection;
using QMatrixClient::Room;
beginResetModel();
m_connection = connection;
connect(connection, &Connection::loggedOut, this,
[=] { setConnection(connection); });
// connect(connection, &Connection::invitedRoom, this,
// &RoomListModel::updateRoom);
// connect(connection, &Connection::joinedRoom, this,
// &RoomListModel::updateRoom);
// connect(connection, &Connection::leftRoom, this,
// &RoomListModel::updateRoom);
connect(connection, &Connection::aboutToDeleteRoom, this,
&RoomListModel::deleteRoom);
for (auto r : connection->roomMap()) addRoom(r);
endResetModel();
}
QMatrixClient::Room* RoomListModel::roomAt(int row) { return m_rooms.at(row); }
void RoomListModel::addRoom(QMatrixClient::Room* room) {
beginInsertRows(QModelIndex(), m_rooms.count(), m_rooms.count());
connect(room, &QMatrixClient::Room::namesChanged, this,
&RoomListModel::namesChanged);
m_rooms.append(room);
endInsertRows();
}
void RoomListModel::deleteRoom(QMatrixClient::Room* room) {
const auto it = std::find(m_rooms.begin(), m_rooms.end(), room);
if (it == m_rooms.end()) return; // Already deleted, nothing to do
const int row = it - m_rooms.begin();
beginRemoveRows(QModelIndex(), row, row);
m_rooms.erase(it);
endRemoveRows();
}
int RoomListModel::rowCount(const QModelIndex& parent) const {
if (parent.isValid()) return 0;
return m_rooms.count();
}
QVariant RoomListModel::data(const QModelIndex& index, int role) const {
if (!index.isValid()) return QVariant();
if (index.row() >= m_rooms.count()) {
qDebug() << "UserListModel: something wrong here...";
return QVariant();
}
QMatrixClient::Room* room = m_rooms.at(index.row());
if (role == NameRole) {
return room->displayName();
}
if (role == AvatarRole) {
if (room->avatarUrl().toString() != "") {
return room->avatarUrl();
}
return QVariant();
}
if (role == TopicRole) {
return room->topic();
}
if (role == CategoryRole) {
if (room->isFavourite()) return "Favorites";
if (room->isLowPriority()) return "Low Priorities";
return "Rooms";
}
if (role == HighlightRole) {
if (room->highlightCount() > 0) return QBrush(QColor("orange"));
return QVariant();
}
return QVariant();
}
void RoomListModel::namesChanged(QMatrixClient::Room* room) {
int row = m_rooms.indexOf(room);
emit dataChanged(index(row), index(row));
}
void RoomListModel::unreadMessagesChanged(QMatrixClient::Room* room) {
int row = m_rooms.indexOf(room);
emit dataChanged(index(row), index(row));
}
QHash<int, QByteArray> RoomListModel::roleNames() const {
QHash<int, QByteArray> roles;
roles[NameRole] = "name";
roles[AvatarRole] = "avatar";
roles[TopicRole] = "topic";
roles[CategoryRole] = "category";
roles[HighlightRole] = "highlight";
return roles;
}