More modern design.

This commit is contained in:
Black Hat
2018-09-27 07:37:09 +08:00
parent 7e2ad9194f
commit d7a2e07426
9 changed files with 434 additions and 230 deletions

View File

@@ -0,0 +1,145 @@
import QtQuick 2.9
import QtGraphicalEffects 1.0
/*!
An effect for standard Material Design elevation shadows
*/
Item {
id: effect
property variant source
property int elevation: 0
// Shadow details follow Material Design (taken from Angular Material)
readonly property var _shadows: [
[{offset: 0, blur: 0, spread: 0},
{offset: 0, blur: 0, spread: 0},
{offset: 0, blur: 0, spread: 0}],
[{offset: 1, blur: 3, spread: 0},
{offset: 1, blur: 1, spread: 0},
{offset: 2, blur: 1, spread: -1}],
[{offset: 1, blur: 5, spread: 0},
{offset: 2, blur: 2, spread: 0},
{offset: 3, blur: 1, spread: -2}],
[{offset: 1, blur: 8, spread: 0},
{offset: 3, blur: 4, spread: 0},
{offset: 3, blur: 3, spread: -2}],
[{offset: 2, blur: 4, spread: -1},
{offset: 4, blur: 5, spread: 0},
{offset: 1, blur: 10, spread: 0}],
[{offset: 3, blur: 5, spread: -1},
{offset: 5, blur: 8, spread: 0},
{offset: 1, blur: 14, spread: 0}],
[{offset: 3, blur: 5, spread: -1},
{offset: 6, blur: 10, spread: 0},
{offset: 1, blur: 18, spread: 0}],
[{offset: 4, blur: 5, spread: -2},
{offset: 7, blur: 10, spread: 1},
{offset: 2, blur: 16, spread: 1}],
[{offset: 5, blur: 5, spread: -3},
{offset: 8, blur: 10, spread: 1},
{offset: 3, blur: 14, spread: 2}],
[{offset: 5, blur: 6, spread: -3},
{offset: 9, blur: 12, spread: 1},
{offset: 3, blur: 16, spread: 2}],
[{offset: 6, blur: 6, spread: -3},
{offset: 10, blur: 14, spread: 1},
{offset: 4, blur: 18, spread: 3}],
[{offset: 6, blur: 7, spread: -4},
{offset: 11, blur: 15, spread: 1},
{offset: 4, blur: 20, spread: 3}],
[{offset: 7, blur: 8, spread: -4},
{offset: 12, blur: 17, spread: 2},
{offset: 5, blur: 22, spread: 4}],
[{offset: 7, blur: 8, spread: -4},
{offset: 13, blur: 19, spread: 2},
{offset: 5, blur: 24, spread: 4}],
[{offset: 7, blur: 9, spread: -4},
{offset: 14, blur: 21, spread: 2},
{offset: 5, blur: 26, spread: 4}],
[{offset: 8, blur: 9, spread: -5},
{offset: 15, blur: 22, spread: 2},
{offset: 6, blur: 28, spread: 5}],
[{offset: 8, blur: 10, spread: -5},
{offset: 16, blur: 24, spread: 2},
{offset: 6, blur: 30, spread: 5}],
[{offset: 8, blur: 11, spread: -5},
{offset: 17, blur: 26, spread: 2},
{offset: 6, blur: 32, spread: 5}],
[{offset: 9, blur: 11, spread: -5},
{offset: 18, blur: 28, spread: 2},
{offset: 7, blur: 34, spread: 6}],
[{offset: 9, blur: 12, spread: -6},
{offset: 19, blur: 29, spread: 2},
{offset: 7, blur: 36, spread: 6}],
[{offset: 10, blur: 13, spread: -6},
{offset: 20, blur: 31, spread: 3},
{offset: 8, blur: 38, spread: 7}],
[{offset: 10, blur: 13, spread: -6},
{offset: 21, blur: 33, spread: 3},
{offset: 8, blur: 40, spread: 7}],
[{offset: 10, blur: 14, spread: -6},
{offset: 22, blur: 35, spread: 3},
{offset: 8, blur: 42, spread: 7}],
[{offset: 11, blur: 14, spread: -7},
{offset: 23, blur: 36, spread: 3},
{offset: 9, blur: 44, spread: 8}],
[{offset: 11, blur: 15, spread: -7},
{offset: 24, blur: 38, spread: 3},
{offset: 9, blur: 46, spread: 8}]
]
readonly property var _shadowColors: [
Qt.rgba(0,0,0, 0.2),
Qt.rgba(0,0,0, 0.14),
Qt.rgba(0,0,0, 0.12)
]
Repeater {
model: _shadows[elevation]
delegate: RectangularGlow {
anchors {
centerIn: parent
verticalCenterOffset: modelData.offset
}
width: parent.width + 2 * modelData.spread
height: parent.height + 2 * modelData.spread
glowRadius: modelData.blur/2
spread: 0.05
color: _shadowColors[index]
cornerRadius: modelData.blur + (effect.source.radius || 0)
}
}
ShaderEffect {
anchors.fill: parent
property alias source: effect.source;
}
}

View File

@@ -8,7 +8,6 @@ Control {
property bool colored: false
readonly property bool darkBackground: highlighted ? true : MSettings.darkTheme
readonly property color backgroundColor: MSettings.darkTheme ? "#242424" : "lightgrey"
padding: 12
@@ -22,5 +21,12 @@ Control {
}
}
background: Rectangle { color: colored ? Material.accent : highlighted ? Material.primary : backgroundColor }
background: Rectangle {
color: colored ? Material.accent : highlighted ? Material.primary : Material.background
layer.enabled: true
layer.effect: ElevationEffect {
elevation: 2
}
}
}

View File

@@ -101,6 +101,8 @@ Drawer {
Layout.fillWidth: true
Layout.fillHeight: true
id: userListView
clip: true
boundsBehavior: Flickable.DragOverBounds
@@ -109,48 +111,58 @@ Drawer {
room: roomDrawer.room
}
delegate: SwipeDelegate {
width: parent.width
height: 48
delegate: Column {
property bool expanded: false
RowLayout {
anchors.fill: parent
anchors.margins: 8
spacing: 12
ItemDelegate {
width: userListView.width
height: 48
ImageItem {
Layout.preferredWidth: height
Layout.fillHeight: true
RowLayout {
anchors.fill: parent
anchors.margins: 8
spacing: 12
image: avatar
hint: name
ImageItem {
Layout.preferredWidth: height
Layout.fillHeight: true
image: avatar
hint: name
}
Label {
Layout.fillWidth: true
text: name
}
}
Label {
onClicked: expanded = !expanded
}
ColumnLayout {
width: parent.width - 32
height: expanded ? implicitHeight : 0
anchors.horizontalCenter: parent.horizontalCenter
spacing: 0
clip: true
Button {
Layout.fillWidth: true
text: name
}
}
text: "Kick"
highlighted: true
swipe.right: Rectangle {
width: parent.height
height: parent.height
anchors.right: parent.right
color: Material.accent
MaterialIcon {
anchors.fill: parent
icon: "\ue8fb"
color: "white"
onClicked: room.kickMember(userId)
}
SwipeDelegate.onClicked: room.kickMember(userId)
Behavior on height {
PropertyAnimation { easing.type: Easing.InOutCubic; duration: 200 }
}
}
onClicked: inputField.insert(inputField.cursorPosition, name)
}
ScrollBar.vertical: ScrollBar {}