Refactor reactions

Currently we effectively create the reactions list in EventHandler then pass that data into a model. This reworks the model so that we just pass in a room and an event and it grabs it's own data. This means that:
- the functions in event handler are no longer required
- the model can update itself to add/remove reactions so no need to handle that in MessageEventModel
- MessageEventModel only needs to create new ReactionModels or remove old ones when no reactions exist anymore

A basic test suite has also been created for the ReactionModel
This commit is contained in:
James Graham
2024-01-06 17:50:32 +00:00
parent ad083f64b1
commit fad381c36f
11 changed files with 454 additions and 130 deletions

View File

@@ -811,60 +811,6 @@ QSharedPointer<LinkPreviewer> EventHandler::getLinkPreviewer() const
}
}
QSharedPointer<ReactionModel> EventHandler::getReactions() const
{
if (m_room == nullptr) {
qCWarning(EventHandling) << "getReactions called with m_room set to nullptr.";
return nullptr;
}
if (m_event == nullptr) {
qCWarning(EventHandling) << "getReactions called with m_event set to nullptr.";
return nullptr;
}
if (!m_event->is<RoomMessageEvent>()) {
qCWarning(EventHandling) << "getReactions called with on a non-message event.";
return nullptr;
}
auto eventId = m_event->id();
const auto &annotations = m_room->relatedEvents(eventId, EventRelation::AnnotationType);
if (annotations.isEmpty()) {
return nullptr;
};
QMap<QString, QList<User *>> reactions = {};
for (const auto &a : annotations) {
if (a->isRedacted()) { // Just in case?
continue;
}
if (const auto &e = eventCast<const ReactionEvent>(a)) {
reactions[e->key()].append(m_room->user(e->senderId()));
}
}
if (reactions.isEmpty()) {
return nullptr;
}
QList<ReactionModel::Reaction> res;
auto i = reactions.constBegin();
while (i != reactions.constEnd()) {
QVariantList authors;
for (const auto &author : i.value()) {
authors.append(m_room->getUser(author));
}
res.append(ReactionModel::Reaction{i.key(), authors});
++i;
}
if (res.size() > 0) {
return QSharedPointer<ReactionModel>(new ReactionModel(nullptr, res, m_room->localUser()));
} else {
return nullptr;
}
}
bool EventHandler::hasReply() const
{
if (m_event == nullptr) {