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Note: there is still an issue where after starting a new thread the threaded messages only appear after a restart as the root event needs re-downloading from the server to get the thread info added. My plan is to tackle this next.
- Clear out unused functions
- All functions are now static
This is because we pretty much always used it in the form:
```
EventHandler eventHandler(room, event);
eventHandler.function();
```
This simplifies it all to a single call.
Depends on https://github.com/quotient-im/libQuotient/pull/695
Currently basic just to show a working implementation using RoomMember. Currently only the room event and search models are moved over. Will change everything else over once the dependent pr is complete.
For now everything should look identical. However this moves to using a model for the content of the message and is intended to lay the foundation for improved message content representation, e.g. splitting up a text message in multiple sections and using different delegates for things like code and quotes.
This MR deals with only sending threaded messages. Showing threads will turn up in a follow up. This allows you to start a new thread by clicking reply in thread to a normal message.
You can also do a threaded reply to a threaded message in the main timeline at the moment because those messages aren't shown in a separate thread timeline yet but will be in future.
Move the functionality to cache the contents of a chat bar from the room directly and to a new ChatCache object. This works pretty much the same with a few extra check and balances, this also made it easy to put a test suite around the functionality so I did. The current functionality should be identical to what exists.
This is in prep for threads which will require managing even more caches if we create one per thread.