Make sure that the new rules for counting notifications for muted, mention and low priority rooms is applied consistently to the room list, space drawer and the task manager notification badge
implements #644
This adds a dedicated "set up for push notifications only" function in
Controller, which only sets up the KUnifiedPush connector for receiving
the message and then quitting right afterward. If the user tries to
open a notification, then it will quit and open the main client.
If the last active connection is not reachable (server down, keychain problems,
token revoked, etc.), NeoChat currently fails to load at all, with the only fix
being to delete a line from the config file. This is surprisingly hard to fix with
a nice UX as long as we stick to the principle of loading the user's last active
connection automatically.
This patch thus drops that principle; instead, the user is always asked to choose
the connection to continue with.
Previously, some functions that conceptually belong to the connection needed to be in the Controller, since we didn't have a place to put them.
This fixes that by extending the Connection class in a similar way as we extend the Room class.
This fixes two minor inconveniences:
- When closing the chat window and re-showing it from the systray icon, the geometry was not properly restored. The window was always shown in the middle of the screen. Now, one gets the window back with it's actual last position and size.
- It is now possible to not only show the window from the systray icon, but also to close it. This is the way other chat programs do it (Kopete back in the day, Konversation, Quassel IRC etc.)
This is a significant rework of the handling of push rules. Rather than using a lot of boilerplate code for the default models `KeywordNotificationModel` has been converted to `PushRuleModel` and now handles all push rules.
The new model has the following features:
- Handles all push rules
- Has special handling for the names of default keywords (i.e. it still gives the same text as previously for showing in the settings menus)
- Push rules for blocking individuals or room overrides are still there but hidden so will be available for developer tools (to follow)
- Room specific keywords are now supported.
The notification settings pages have also been refactored to take advantage of the new models. Each section is now just a repeater with a filter for the rules that it should contain. The push rule delegate has now been cleaned up and uses required properties.
Implements network/neochat#574
The aim is to put some additional filtering in place to better stop floods of old notifications. This is achieved with a couple of new filters and better tracking of old notifications.
- Make sure to paginate through all notification on initialization to ensure they are all added to old notifications. While we were not previously putting a limit on the number of returned notifications the server can and will do this when there are a very large amount.
- Find the newest timestamp for each connection on initialization and don't post any notifications with an earlier timestamp.
- Track old notifications on a per-connection basis.
Closesnetwork/neochat#358 and network/neochat#423
- Now has tabs setup as more features are added
- First extra tab has basic server info
- Use mobileform to make it look nicer
- For the room data tab allow the room to be changed from within devtools
- For the room data tab allow m.room.member events to be filtered out so other event types can be found easily
- For the room data tab allow viewing room account data
network/neochat#557
Update the message role to be named plainText and use it the message delegate for openMessageContext.
This removes the need for plainText in controller so it is removed.