Commit Graph

18 Commits

Author SHA1 Message Date
Tobias Fella
073e756364 Port to Integral 2025-03-22 17:10:33 +01:00
James Graham
6bdb67f504 Update string literals
Since _ls is now deprecated this is removed in favour of L1, I've also taken the oportunity to replace QStringLiteral and QLatin1String with their shortened form while we're at it.

There are also a few instances where the string literal type has been switch, the general rule being to use the one that matches the function type or value being compared to avoid conversions.
2024-12-22 18:23:55 +00:00
Joshua Goins
2409adf516 Fix avatars not loading in the room completion model 2024-11-16 20:59:02 +00:00
James Graham
042032ec46 Update user sort
Update the user model so it also sorts by power level and update how we initialize the model to improve performance.

The following is also changed:
- Store a single `UserListModel` in `RoomManager` and use it for everything, this means we don't create extra models (incluiding the long initialisation for each in big rooms)
- By using the single model once it has loaded the users of the new room opening and closing the draw now happens instantly (previously the model would have to be loaded every time the drawer was opened).
- To stop the initial loading and room change of Neochat slowing down (as the `UserListModel` would be loaded before the `TimelineView` is shown) the initialisation of the model is delayed until the `TimelineView` has loaded. This prioritises showing some messages in the timeline over populating the model so in large rooms the user list will initially be blank, but this keeps the initial load snappier.
2024-07-20 18:12:30 +00:00
Tobias Fella
e6a11b2ad8 Make various models more robust against deleted rooms 2024-03-29 11:55:14 +01:00
Tobias Fella
ba24f1272f Fix crash in completion 2023-09-23 09:23:25 +00:00
Tobias Fella
f299d5a245 Fix KF6 crash in emoji completion 2023-09-13 13:41:08 +02:00
Tobias Fella
ed033a1c5e Raise compiler settings level to 5.105 2023-08-21 13:02:14 +02:00
Joshua Goins
093ef0a18c Use mxc urls for completion room avatars 2023-08-19 11:49:03 -04:00
Joshua Goins
6d8c1d0780 Fix avatar URLs for rooms
Room avatar URLs don't specify the new mxc:// format the user avatars
use, so we need to carve out a workaround for them.
2023-08-19 15:45:51 +00:00
Carl Schwan
75cd77facb Refactor completion menu
- Use new Avatar
- Use required property in delegate
2023-07-24 08:44:49 +00:00
Laurent Montel
6d45d126f8 Add explicit moc includes to sources for moc-covered headers
Add missing #pragma once + missing include

* speeds up incremental builds as changes to a header will not always
  need the full mocs_compilation.cpp for all the target's headers rebuild,
  while having a moc file sourced into a source file only adds minor
  extra costs, due to small own code and the used headers usually
  already covered by the source file, being for the same class/struct
* seems to not slow down clean builds, due to empty mocs_compilation.cpp
  resulting in those quickly processed, while the minor extra cost of the
  sourced moc files does not outweigh that in summary.
  Measured times actually improved by some percent points.
  (ideally CMake would just skip empty mocs_compilation.cpp & its object
  file one day)
* enables compiler to see all methods of a class in same compilation unit
  to do some sanity checks
* potentially more inlining in general, due to more in the compilation unit
* allows to keep using more forward declarations in the header, as with the
  moc code being sourced into the cpp file there definitions can be ensured
  and often are already for the needs of the normal class methods
2023-07-12 13:15:19 +00:00
Tobias Fella
6a68375b10 Rename NameRole to DisplayNameRole in UserListModel 2023-05-20 20:03:08 +00:00
James Graham
6cc773426f Document completionmodel
Document completionmodel and remove unnecessary includes
2023-04-13 17:35:44 +00:00
Tobias Fella
ac88e13e58 Update Tobias' email address 2023-02-27 19:13:48 +01:00
Tobias Fella
fa27d993e2 Don't complete emojis when typing uppercase letters
BUG: 463049
2023-02-16 15:06:52 +00:00
Tobias Fella
4f7d32df2b Fix compilation against Qt6 and add CI 2023-02-01 16:34:39 +00:00
James Graham
594a5cf6ca Move the qt models to their own folder
Felt like the src folder was getting a bit crowded so move all the models to a folder named models.
2023-01-22 21:33:30 +00:00