When you reveal a spoiler, it removes the background from the spoiler
block - effectively making it seem like regular text. There's also a
minor issue that we use the color scheme's textColor as the "spoiler
block" color, and it will usually end up white. Most chat programs have
typically used a dark background for spoiler blocks, even on dark
themes.
I killed two UX issues with one stone, first by making the spoiler block
color fixed (but mixed with the textColor, to ensure it's readable
regardless of Breeze Light/Dark.) And second by only changing the text's
visibility, not the background.
This is mostly just for text type messages at the moment but give the framework so that when other message types can be sent in threads they can be added easily
Create Message attached property to propagate parameters like room, timeline, index and maxContentWidth down to the message content avoiding lots of boilerplate
It isn't the right kind of interaction on a computer with a mouse or
trackpad, it should be relegated to touchscreen only. This should
hopefully cover everything from room list delegates to messages.
Before this commit, NeoChat has two methods of detecting whether or not a piece
of text was an emoji. One is through a regex, and the other is by using the ICU
library. The two methods are used in different parts of the code.
This commit removes the regex detector and instead uses ICU for all the places
where NeoChat needs to figure out whether or not a string is an emoji. This
fixes increasing the font size for messages that only consist of emoji when
certain emoji are used that the regex did not handle (such as the transgender
symbol and transgender flag emojis).