Commit Graph

174 Commits

Author SHA1 Message Date
Joshua Goins
390654fa4a Fix deprecation warning about QHoverEvent::pos
We should be using position().
2025-09-07 12:26:27 -04:00
Tobias Fella
919fc8b821 Fix qml warnings in DelegateContextMenu 2025-09-02 20:43:46 +00:00
Joshua Goins
0e01a43aab Ensure we update the avatar item when switching to Compact mode
This fixes an always-reproducible bug by switching from Bubbles (with
"move local messages to the right" enabled) to Compact, and your
avatar is missing until you switch rooms or restart NeoChat.

The various flags to inform the rest of the delegate of the avatar were
returning true, but the actual avatar item was never created when the
option was switched on.
2025-08-30 21:52:33 -04:00
Joshua Goins
fa8294d4b9 Add action to user detail dialog to search for their messages in room
In other messaging applications (e.g. Discord) this is possible through
text modifiers like "from:@user". We don't support that, and I'm not
super keen on implementing yet-another-parsing-thing, so an action in
the user detail dialog should work for now.

Very useful to sift through large rooms but when you only care about a
specific person's messages (maybe your own?)
2025-08-30 13:19:46 -04:00
Tobias Fella
5d5295d06d Modernize job handling 2025-08-30 10:23:45 +00:00
Tobias Fella
889bf9cbc6 Simplify event context menu open
There's no reason to pass the author from QML to C++, we can query the author in the backend
2025-08-29 15:17:19 +02:00
Tobias Fella
a6b9759a31 Unify Delegate context menus
The menus have always been split into a menu for file-like content and text-like content

This split makes some things a bit more complicated then necessary.
2025-08-28 22:43:42 +02:00
Tobias Fella
bb3e28bc43 Fix runtime qml warning 2025-08-24 11:56:22 +02:00
Joshua Goins
6e0931e31b Improve search experience somewhat
So I noticed that searching for messages feels "buggy". I dove into the
code and gave it a pretty nice refresh, I know you'll like it once you
try it!

Some of the issues I noticed and are now fixed:
* The search doesn't clear immediately when you clear the text box, it's
delayed like everything else. This also has the knock-on effect of
starting random network requests.
* If you now press the search button (either with a mouse, pen, etc. or
by the keyboard) the search delay timer was still running.
* The "nothing is here" placeholder message appears when the search
timer is running, making you think no messages were found.

These changes also help other places where SearchPage is used, not just
message search.
2025-08-23 17:52:11 -04:00
Tobias Fella
5c82c07f06 Fix search menu items 2025-08-22 10:49:39 +02:00
James Graham
0d63fce59a Apply all the required styling in cpp
Apply all the required styling to show links, table, spoilers, etc in cpp. This also updates the method of revealing spoilers so now you can click to reveal then click again to hide.
2025-08-20 17:10:44 +01:00
Tobias Fella
45b02ae34e Cleanup buttons
Mostly removing the usage of the action property, since there's no point in using it. Also add some translation contexts and some other minor cleanup
2025-08-14 20:46:46 +00:00
Tobias Fella
823b2d3747 Add translation context 2025-08-13 22:13:59 +02:00
Tobias Fella
f7c74a60cd Port away from applicationWindow() 2025-08-08 10:29:48 +02:00
James Graham
143c685045 Fix creating a new thread locally
Fix creating a new thread locally. We need to listen for the newThread signal and update the thread root event mode content
2025-08-06 18:10:03 +01:00
James Graham
b4e1740cad Separate out a base MessageContentModel.
Separate out a base `MessageContentModel` that can be extended to get the component types from different places. This is used currently for `EventMessageContentModel` but will be used later as part of the rich chat bar.

All display text is now in the text component so it never needs special casing. This also cleans up some of the model parameters so more things come from attributes including location and file data (which was already a qvariantmap anyway).

Also cleaned up the itinerary and file enhancement views,
2025-08-01 12:15:51 +01:00
James Graham
f288367653 Add a dev setting to allow relations to be sent to any message
Add a dev setting to allow relations to be sent to any message using the right click delegate menu. This shouldn't be a main feature, but since it's technically allowed in matrix this will help any future debugging
2025-07-28 19:47:29 +01:00
Joshua Goins
38987e6d4c Add ellipses to the Report message action
This has a dialog to enter a message associated with the report, so as
suggested by the HIG it should have ellipses.
2025-07-16 18:23:46 -04:00
Joshua Goins
4af42a57f4 Fix undefined QML reference in TimelineView
markAllMessagesAsRead() has moved it seems, and this specific case
wasn't changed.
2025-07-15 19:14:41 +00:00
Tobias Fella
10123abc5b Fix maximizing replied-to media
The previous index-based handling opened the wrong media, as it used the wrong index.
2025-07-14 20:16:34 +00:00
James Graham
3d9d211d25 Allow the condition for when messages are automatically marked as read to be configurable.
Title this adds a number of options for when messages should be automatically marked as read for the user to choose from.

![image](/uploads/cef95f8c6c77bfdcabb7a8a309bc1fd2/image.png){width=480 height=262}
2025-07-04 14:36:36 +01:00
James Graham
680573de61 Make sure that thread replies aren't hidden when threads are off 2025-06-30 19:34:27 +01:00
James Graham
f6e8491bf1 Split message content into its own module
This is laying some groundwork for the rich text chatbar.
2025-06-29 12:43:48 +01:00
James Graham
63125d97c3 Fix hiding down button on timeline when at the bottom 2025-06-26 14:38:16 +01:00
James Graham
e2daa091e8 Switch section delegate for standard Kirigami.ListSectionHeader
Switch section delegate for standard Kirigami.ListSectionHeader, SectionDelegate is no longer required so removed.
2025-06-20 07:42:14 +01:00
James Graham
3183e00acc Fix Use After Free MessageDelegateBase
Make sure that a `MessageDelegateBase` is not used after free by a `MessageObjectIncubator` callback by tracking them and cleaning them up on deletion of a `MessageDelegateBase`
2025-06-17 17:19:38 +01:00
James Graham
1860de12ea RoomPage cleanup
This does some further cleanup of RoomPage, mostly removing all the vestigial bits from when we could have multiple windows. But also stuff is moved to TimelineView where possible.

The loading placeholder is removed as TimelineModel already has this built in.

TimelineView now gets room from it's model. This is to ensure we're always using the same room as it which may not be true momentarily when RoomManager.currentRoom changes as the model does it's own reset sequence. This will prevent some race conditions in future (and which I already hit creating other MRs)
2025-06-17 16:41:38 +01:00
James Graham
33d29f6b02 Fix jump to last message button trigger, the list view is no longer root. 2025-06-16 18:04:25 +01:00
Aleix Pol
7654333ec1 ImageComponent: Can't make a qreal undefined
Using -1 because MediaSizeHelper is already handling negative numbers as
such.
2025-06-15 23:07:40 +02:00
Tobias Fella
a8c200222f Don't parent PollHandler to room
PollHandlers are stored in a QCache, which takes over ownership of the object. At the same time, PollHandler currently relies on its parent being the room.
Somehow, this didn't explode entirely, but only leads to minor problems like crashes on shutdown.
2025-06-14 12:13:16 +00:00
Tobias Fella
598a1c28ac Add button for hiding images and videos 2025-06-14 12:12:01 +00:00
James Graham
6a5a2e6144 Refactor TimelineView
Refactor TimelineView to make it more reliable and prepare for read marker choice. This is done by creating signalling from the mode when reset which can be used to move the scrollbar to the newest meassage.

Some of the spaghetti is also removed so there is no need for ChatBar and TimelineView to talk directly.

The code to mark messages as read if they are all visible after 10s has been removed infour of just marking as read on entry if all are visible. This is temporary until a follow up providing user options is finished (although it will be one of the options)
2025-06-14 12:16:39 +01:00
Aleix Pol
50176cfafb ImageComponent: Do not set undefined to int
An int property cannot be undefined, make it var.
2025-06-13 15:46:30 +00:00
Tobias Fella
29abe0bacb Use ImageComponent for replies
This automatically gives us the image hiding safety feature

BUG: 503442
2025-06-12 09:04:52 +00:00
James Graham
dec5369a8f Actually position the view at the end
It turns out that for whatever reason ListView.posiitionViewAtEnd() ignores any whitespace. This means that when we use the function it goes to the last delegate. This is no good as we have some padding at the bottom to make space for the typing indicator.

So the fix for this is stupid and involves adding a "spacer" delegate to the timeline beginning model which is completely invisible but qml see as a delegate so we can both leave the space and properly position the view at the end.

BUG: 501075
2025-06-01 10:37:30 +01:00
Joshua Goins
8ce2386cc9 Restore the text in location component 2025-05-21 16:30:52 -04:00
Joshua Goins
5239040d9c Set the spacing for the hover buttons on code component 2025-05-21 16:26:58 -04:00
Joshua Goins
c5eb7578b7 Improve the buttons for the location component
Now they are icon-only, the "Open Externally" icon has changed, and a
 fullscreen button has been added.
2025-05-21 16:26:58 -04:00
Joshua Goins
76ce44230d Get rid of the latitude/longitude text in the LocationComponent
This also fixes this component not loading.
2025-05-21 16:26:58 -04:00
Joshua Goins
4a20371b87 Make sure the MessageContentModel starts at UserRole
If it doesn't, then our roles start filling up the other Qt ones such as
AccessibleDescription. Instead we need to start UserRole (except for
DisplayRole of course.)
2025-05-21 16:26:58 -04:00
Joshua Goins
9cba57368e Don't refer to everything as an image in the file context menu
Instead, let's change the text based on the message component type.
2025-05-21 16:26:58 -04:00
Joshua Goins
d895f8d771 Fix right-clicking delegates again
I accidentally broke this while trying to dance around the two new
overlapping TapHandlers, but this didn't work. What ended up happening
is that you couldn't right-click non-message delegates anymore (such as
images, files, etc.)

I *still* couldn't figure out how to get overlapping TapHandlers to
work, so I just switched to a MouseArea instead. This makes everything
work as expected now.
2025-05-21 16:26:58 -04:00
Joshua Goins
f029cf842a Add duration to voice message delegate
Otherwise you have to download the audio file before you can tell how
large it is.
2025-05-21 16:23:17 -04:00
James Graham
6ce9b77b3c Set m_quickActionIncubating and m_compactBackgroundIncubating to avoid heap-use-after-free 2025-05-21 10:08:55 +01:00
Carl Schwan
67db05a0c3 Adapt API to ConvergentContextMenu change
Use close instead of using internal menuItem
2025-05-19 18:59:45 +02:00
Ritchie Frodomar
05e932b884 Move typing indicators closer to messages
This merge request addresses a minor papercut in NeoChat's layout when using a screen magnifier.

If you are zoomed in on a conversation, typing indicators are generally invisible. This merge request moves them to align with actual messages, making them more visible to screen magnifier users like myself. That way, you can do the text chat equivalent of waiting for someone else to finish talking before you ramble on.

### Before
![Screenshot of NeoChat in a test conversation. A user is typing. The typing pane is very far off to the left, not visible when zoomed in.](https://cdn.acidiclight.dev/images/2025/04/03/31d836b18875.png)

### After
![Screenshot of the typing indicator in a conversation. The typing pane now aligns with the chatbar and messages.](https://cdn.acidiclight.dev/images/2025/04/03/870ace40ce86.png)
2025-05-19 12:07:02 -04:00
Joshua Goins
2687448212 Add header to UserMenu for mobile which has the user info
To give a little bit more context, and it also matches the message
context menu which does the same.
2025-05-18 20:00:21 -04:00
Joshua Goins
d059195e92 Add user menu that is opened via right-clicking/long-tapped on avatar
We can un-clutter our message context menu, which we had to share
with user actions. (Even though we only had one so far.) I added one new
user-specific action which allows you to quickly mention the user in
chat. Otherwise you would've had to copy their username or use the
completion menu.

It's convergent on mobile, it still has the hover indicator and it also
is available through the AuthorComponent.

BUG: 486252
2025-05-18 20:00:20 -04:00
Joshua Goins
e9568b50fc If the message body is empty, say so
Normally if a malformed event is empty it will just be empty space - but
that looks buggy. Instead, we can add a message saying "This event does
not have any content."

BUG: 494093
2025-05-17 21:09:25 -04:00
Ritchie Frodomar
d31cc486bb Work around startup UI freeze caused by QtTextToSpeech
This merge request works around an annoying startup hang that I introduced when adding text-to-speech to NeoChat. The previous implementation was a QML singleton that used the `TextToSpeech` QML component. Unfortunately that component blocks the UI thread when first loading it, while it connects to speech-dispatcher.

This MR just rewrites that singleton in C++, and moves initialization of QtTextToSpeech to the first time you read a message aloud. It doesn't fix the performance problem, but it at least stops it from affecting startup.

In the future, I'd like to move speech operations to a background thread to completely mitigate the initialization freeze.
2025-05-16 14:27:49 -04:00