This fixes issues like not being able to view pinned messages in
encrypted rooms.
(cherry picked from commit 89e42dbc53)
# Conflicts:
# src/libneochat/neochatroom.cpp
Before the fix, the upper arm _ characters in the command's output would be parsed as Markdown italic formatting around the (ツ).
(cherry picked from commit 706f1f7836)
The key can be in the unstable features list, but it can be false. This
stops some features showing up and hitting API that isn't actually
implemented.
(cherry picked from commit 6fcb1cc1e3)
If an item is added, the corresponding code should be wrapped with
beginInsertRows() and endInsertRows(), otherwise proxy or filter models
can end up with corrupted internal state.
m_members.insert() in refreshMember() should be unnecessary because
if pos is not the same as m_members.size(), then it means there's already
a member.id() item in the member list.
(cherry picked from commit 161815acff)
Co-authored-by: Vlad Zahorodnii <vlad.zahorodnii@kde.org>
NeoChat will now generate thumbnails from the first frame of the video,
since we are loading it anyway. This makes the experience of exchanging
videos in NeoChat much nicer!
(cherry picked from commit a0b3e484f5)
Co-authored-by: Joshua Goins <josh@redstrate.com>
Title this adds a number of options for when messages should be automatically marked as read for the user to choose from.
{width=480 height=262}
There were some cases that was hit that revealed some mistakes in the
code block checking code, which is now fixed. Basically, we just needed
to make sure the indices were updated at the right times. I also took
some time to clean up some of the comments, and magic numbers used here.
A new test case was added that was failing before in real-world testing.
This was discovered none other than Bug Catcher Nate, while in the TWiKS
room. That room doesn't have a canonical alias set (yet) and that
exposed some UX problems around aliases in NeoChat.
First, the non-canonical alias isn't shown in the info drawer despite
being the only alias available. This is something that Element actually
does, and now NeoChat does too.
Second, NeoChat will try to copy the room's internal Matrix ID (which is
not that great) to the clipboard because it looks for the canonical
alias. Surprisingly, Element also does this but now NeoChat doesn't.
This should allow for creating tests more easily than the python-based server, since we can poke at it from C++ code.
The idea is that each test creates the things it needs (rooms in a certain state, etc) programmatically instead of through
the json files we use for the other tests. This allows us to adapt the test data to each test as needed, without having to copy it around a lot.
Use the forget function to leave a room everywhere this is both for consistency and to reduce dependencies. This way no dependency on RoomManager is required to leave a room and since in all cases they have an object they can just call the function.
We can un-clutter our message context menu, which we had to share
with user actions. (Even though we only had one so far.) I added one new
user-specific action which allows you to quickly mention the user in
chat. Otherwise you would've had to copy their username or use the
completion menu.
It's convergent on mobile, it still has the hover indicator and it also
is available through the AuthorComponent.
BUG: 486252
Remove any dependencies on App from the spaces module. This requires moving some dialogs either to spaces, or libneochat if they're used more generically.
Create a new module for the room info drawer QML. This also requires moving some QML to LibNeoChat common with other modules. Finally all QML in roominfo is modifed to not depend on app.
Replace HoverActions with an inline action component that appears on hover. There are only actions for reply and react if there is space the overflow button opens the normal message menu.
NOTE: the most recent update changes things slightly, from the images below the buttons are now top aligned because of potentially hige messages. The actions are also now disabled for compact mode as they never really made sense there anyway. The menu now has all options so no one is missing out.
For normal messages
{width=419 height=138}
When space is limited
{width=411 height=130}
User messages
{width=296 height=114}
BUG: 503784
Currently, this is something that's missing even in clients like Element
(!?!) I will sometimes miss when invites are sent - like when I'm
sleeping - and then when I start back up NeoChat I have no idea when
they tried to invite me. This can get worse on bigger timescales, like
when you go on vacation for a few days.
Similar to spoilers, some Markdown flavors like GitHub's or Discord's
allow you to strike through text with ~~. Normally, the only way to do
this on most Matrix clients (including Element) is surrounding text with
<del> tags. As expected, no one knows how to do this.
So now NeoChat supports the ~~ syntax. We can reuse the existing spoiler
parser for this after making it generic. I have added new test cases for
this syntax. This does not affect the quick format bar yet.
Currently the only two ways to spoiler text in your message is either:
* Using the /spoiler command
* Manually typing the data-mx-spoiler span HTML blocks
Neither one is discoverable, or friendly to users really. Instead, we
should extend our existing Markdown-based formatting syntax with one
that can handle spoiler tags. I chose the || syntax to match Discord,
since Element doesn't seem to adopt one.
Unfortunately, CMark does not support custom extensions (see
https://github.com/commonmark/cmark/pull/123) so we have to implement
our own parsing function. New tests are also added for this too.
This is only called after we already get an event with lastEvent() so
doing it again is useless. Instead, we should refactor it to behave like
similar functions (e.g. isEventHighlighted.)
Rework MessageDelegate to be mostly a cpp class. This allows us to only load the components that are actually needed saving memory.
In testing using memtest it saved ~30% versus the current implementation.
It seems like the case is possible as we already are treating the case
in isUserBanned. Doesn't seem ideal as it shows "" where the username
should be but it's better than a crash.
I'm 99% sure of the recent crashes we've been seeing are double-frees,
the QCache one me and Duha encountered must be one. The QCache is in
charge of the one in ContentProvider, so it will sometimes try to delete
or access something already destroyed by the QML engine.
While I'm at it, I also made sure to check every other Q_INVOKABLE to
ensure we don't hit this elsewhere.
CCBUG: 502747
To make this work `AccountManager` is split off from controller taking all the code around `AccountRegister` and is added to LibNeoChat as it makes sense to have this functionality there.
This is because we only check if the last message component != Text,
because that handles it's own edit strings. Quote components do that
too, so if we don't exclude it there ends up being two (edited) strings
in one message.
This was a mistake in the code that was designed to remove the outside
paragraphs, which seems to be to make way for the quotation marks we
add around the text. Instead of doing that (which turns out, is very
brittle and breaks on multiple paragraphs) insert the quotation marks
*inside* of the paragraph tags.
A test case is added for this as well.
Make `DelegateSizeHelper` take a `QQuickItem` rather than a width value and move `TimelineDelegate` to use it rather than duplicting the code.
This requires the creation of `LibNeoChat` so that both the main and timeline modules can get access to the class.
Note: ideally more stuff will go into `LibNeoChat` but it turns out our dependencies are kinda spaghetti like and so will take some untangling.