These are more common than we thought, good examples are pinned or
searched messages - which are not going to be in the room's history
unless you happen to have them loaded. But currently our message menu
infrastructure expects them to be, since its looked up by the room +
event ID.
To fix this is simple, we now move the job of finding the event to the
caller which may use a model instead. I didn't fix all existing
call-sites yet, mainly the message menu opening one since that was the
most obvious bug. But this opens up the door for other assumptions about
room history to be fixed too.
I had to do a bit of C++ re-jiggering in order to expose useful
functions to QML.
You were previously relegated to looking at any avatars or a buggy
tooltip, but suffer no longer! If you tap on a message's read marker, a
dialog will pop up listing the users who have read it.
Uou can also view their profiles from here, etc.
I accidentally broke this while trying to dance around the two new
overlapping TapHandlers, but this didn't work. What ended up happening
is that you couldn't right-click non-message delegates anymore (such as
images, files, etc.)
I *still* couldn't figure out how to get overlapping TapHandlers to
work, so I just switched to a MouseArea instead. This makes everything
work as expected now.
We can un-clutter our message context menu, which we had to share
with user actions. (Even though we only had one so far.) I added one new
user-specific action which allows you to quickly mention the user in
chat. Otherwise you would've had to copy their username or use the
completion menu.
It's convergent on mobile, it still has the hover indicator and it also
is available through the AuthorComponent.
BUG: 486252
Replace HoverActions with an inline action component that appears on hover. There are only actions for reply and react if there is space the overflow button opens the normal message menu.
NOTE: the most recent update changes things slightly, from the images below the buttons are now top aligned because of potentially hige messages. The actions are also now disabled for compact mode as they never really made sense there anyway. The menu now has all options so no one is missing out.
For normal messages
{width=419 height=138}
When space is limited
{width=411 height=130}
User messages
{width=296 height=114}
BUG: 503784
Rework MessageDelegate to be mostly a cpp class. This allows us to only load the components that are actually needed saving memory.
In testing using memtest it saved ~30% versus the current implementation.
This means that all content models will now come from the same source to remove duplication across multiple models and `chatbarcaches`.
It also handily breaks the dependency on needing `MessageContentModel` for `NeochatRoom`
Make `DelegateSizeHelper` take a `QQuickItem` rather than a width value and move `TimelineDelegate` to use it rather than duplicting the code.
This requires the creation of `LibNeoChat` so that both the main and timeline modules can get access to the class.
Note: ideally more stuff will go into `LibNeoChat` but it turns out our dependencies are kinda spaghetti like and so will take some untangling.
This is mostly just for text type messages at the moment but give the framework so that when other message types can be sent in threads they can be added easily
Create Message attached property to propagate parameters like room, timeline, index and maxContentWidth down to the message content avoiding lots of boilerplate
It isn't the right kind of interaction on a computer with a mouse or
trackpad, it should be relegated to touchscreen only. This should
hopefully cover everything from room list delegates to messages.
Move the reaction delegate into the bubble so it can be instantiated by the Content model. This aims to make sure we only instantiate it when needed rather than for every event. You can now hover the event to show the ReactionComponent with a button to add a reaction if none are currently present
Added bonus ReactionModel no longer needs an event pointer, the event ID is enough to get reaction from the room so things are less likely to blow up.
The focus here is to make threads use the standard message content system rather than having a special implementation.
To achieve this the threadroot content model will now get a thread body component which will visualise the thread model with all the other messages. The latest message in the thread will then just ask for the thread root content model and show that.
Note: in order to stop a cyclical dependency with MessageComponentChooser and new base version has been added which is just missing ThreadBodyComponent and and the main version is now inherited from that with ThreadBodyComponent added.
Move the storage of MessageContentModels to the room in the same manner as memeber objects to prevent duplication but mainly to make the system easier to maintain going forward with things like threads for example. This requires the creation of a MessageContentFilterModel as the same model may be used in multiple places, sometimes with the author showning sometimes not.
It doesn't make sense for a thread to be on the right or tinted when the local user started it as they contain messages from multiple users. So always make them align left and never tint them.
Rework ActionsHandler as static helper functions.
The functions are now invoked from ChatBarCache so there is no need to pass an actions handler object around qml simplifying the code.
So at the moment this remains behind the feature flag as this only adds a threadmodel and a basic visualisation. There is much more to come to get it ready for full release.
The intention is that NeochatRoomMember can be created passed to QML and then be fully managed by it. It effectively just grabs the current RoomMember, calls the correct function then discards it so that we don't end up trying to access an already deleted state event.
Create a list model for read markers. The primary reason is to stop `RoomMembers` being accessed after their state event is deleted. With this the read marker doesn't pass and `RoomMember` objects to qml.
Depends on https://github.com/quotient-im/libQuotient/pull/695
Currently basic just to show a working implementation using RoomMember. Currently only the room event and search models are moved over. Will change everything else over once the dependent pr is complete.
There are 2 main reason for doing this:
1. Because I can, I wanted to see if I could do it
2. It gets rid of the janky qml re parenting stuff so should be faster.