Commit Graph

204 Commits

Author SHA1 Message Date
Joshua Goins
a90c26f566 Don't show the Share action for non-file messages
This only shares files, if you try it on anything else it crashes
NeoChat.
2026-01-17 13:13:43 -05:00
Joshua Goins
39de4d10e4 Add hack around the timeline never settling just right
This is due to some kind of bug in ListView that never resettles
properly for bottom-to-top views. This can arise when the pinned message
is loaded (because that squishes the view) or the window is resized
(because that also resizes the view.)

We can work around it by assuming the following:
1. The RoomPage knows the window is resizing because it gets its height
changed before TimelineView.
2. The first height change can be a marker to position the view at the
beginning.

This fixes the issue for me, I did the following in order to test this:
* Switch between many rooms, especially ones with a pinned message. Now
all of them start at the bottom as they should.
* Resize the window, ensure that if you scrolled it stays around that
position - otherwise it sticks at the bottom.
2026-01-16 18:34:05 -05:00
Joshua Goins
3c77711417 Add hack around atYEnd
This fixes the annoying "I just scrolled down to the bottom, how come
NeoChat doesn't think I did?"

From what I can tell this is also ListView bug (or something caused by
our style/Kirigami) that creates cases like contentY being -643.2 (for a
ListView of height 643) thus that's not "at Y's end". For our case
though, we don't care and can safely round it.
2026-01-16 17:07:03 -05:00
Joshua Goins
d5260376d2 Support replying and editing messages directly from room search
There's two parts to making this work mainly:
1. Use getEvent instead of findInTimeline so the related event is
actually found.
2. Close the dialog once a reply relation is found, so you can easily
reply in the chat bar.
2026-01-15 20:13:50 -05:00
Joshua Goins
c15860cac3 Give DelegateContextMenu an actual room
This allows me to hide the "Reply" action for read-only rooms. Don't ask
me how it even worked before, I don't know.
2026-01-15 09:00:35 -05:00
Joshua Goins
f5c991c55c Pass room through the model, not when creating the delegate
This is another thing that enables us to view multiple rooms in a single
timeline. Specifically, this improves the experience in room search
going across room versions and getting a correct readOnly status (for
hiding certain hover actions.)
2026-01-15 09:00:35 -05:00
Joshua Goins
644df80090 Don't show "Configure Web Shortcuts" if there are none
This prevents some weird edge cases where the Configure action is
visible, but nothing is actually searchable - like for images.
2026-01-15 09:00:23 -05:00
Joshua Goins
e3307326ef Close the message menu after selecting a quick reaction
And also ensure the "select an emoji" menu doesn't close the message
menu after *not* choosing an emoji, so it acts more like a submenu.
2026-01-15 09:00:13 -05:00
Joshua Goins
74d4e786d3 Clarify where reports are sent to
Contrary to popular belief (unfortunately) these reports are *only* sent
to your own server, which is then opaquely handled in some unknownable
way.

See #707
2026-01-15 09:00:02 -05:00
Joshua Goins
1e461658b8 Hide "Reply in Thread" message action if we don't have threads enabled 2026-01-15 08:16:41 -05:00
Azhar Momin
a989ef42b2 Fix pushDialogLayer failing in DelegateContextMenu 2026-01-13 17:35:02 -05:00
Joshua Goins
2babf44b28 Grab the correct room in MessageModel::data
Not all events that are processed in this model belong to the room, e.g.
searching through multiple room versions. Now the model finds the
correct room based on the reported room in the event.

This fixes searching through upgraded rooms, and unblocks searching
through multiple rooms in the future.
2026-01-13 09:25:49 -05:00
Joshua Goins
fea0cfbf4e Fix opening message menus for popup windows
We were previously assuming that we always want to parent these menus to
RoomPage, but that only exists on the main window. If you tried to open
the menu for say - the search window - then it would confusingly still
open on the main menu.

Thankfully the way to fix this is simple, by passing a parent QtObject
around.
2026-01-11 18:30:02 -05:00
Joshua Goins
5b6e5a25e5 Allow opening message menus for out-of-room events
These are more common than we thought, good examples are pinned or
searched messages - which are not going to be in the room's history
unless you happen to have them loaded. But currently our message menu
infrastructure expects them to be, since its looked up by the room +
event ID.

To fix this is simple, we now move the job of finding the event to the
caller which may use a model instead. I didn't fix all existing
call-sites yet, mainly the message menu opening one since that was the
most obvious bug. But this opens up the door for other assumptions about
room history to be fixed too.

I had to do a bit of C++ re-jiggering in order to expose useful
functions to QML.
2026-01-11 18:30:02 -05:00
Joshua Goins
58b47b8711 Rename indexforEventId to indexForEventId
This is a simple change to ensure its properly camelCase.
2026-01-11 18:30:02 -05:00
Joshua Goins
e8da02be7d Add dialog to see who has read this message
You were previously relegated to looking at any avatars or a buggy
tooltip, but suffer no longer! If you tap on a message's read marker, a
dialog will pop up listing the users who have read it.

Uou can also view their profiles from here, etc.
2026-01-10 13:33:23 -05:00
Veres Károly
b684fb451d Null check pinned messages after decryption when filling PinnedMessageModel.
`room()->decryptMessage()` returns null if the message fails to decode. Since elements of `m_pinnedEvents`
get directly dereferenced in getEventForIndex, storing null values leads to a segfault.
In this case we should retain the EncryptedEvent to let the UI report the error.
2026-01-10 14:48:09 +00:00
Azhar Momin
58ea229b67 Add a button to cycle through unread highlights
BUG: 465095
2025-12-31 13:57:35 +00:00
Tobias Fella
38523c97c5 Implement drag&drop support for flatpaks
BUG: 495552
2025-11-25 10:27:38 +00:00
James Graham
5fd9f07664 Some further belt and braces to ensure that we don't crash in the timeline
Some further belt and braces to ensure that we don't crash in the timeline. This does the following:
- Checks all callback inputs
- Makes sure that any objects are cleaned up from incubators when deleting the delegate as it turns out that clear() doesn't do this. Hopefully this stops callbacks into an already deleted parent.

Hopefully helps with https://crash-reports.kde.org/organizations/kde/issues/261627/events/0b6bef500c5641e1924aa0bc2b0c11bd/
2025-10-11 18:11:57 +00:00
Tobias Fella
94b7fc5cdf Fix delegate menu for state events 2025-10-08 21:50:56 +00:00
James Graham
7356a68f4c Hopefully this stops any crashes around QuickActions.qml and EmojiDialog.qml
Hopefully this stops any crashes around QuickActions.qml and EmojiDialog.qml. Best I can guess this is some race condition where QuickActions are deleted in the time it takes to instnatiate the EmojiDialog popup. I've also rearranged the updateQuickActions function to stop a possible race condition there.

BUG: 509484
2025-10-08 13:07:02 +00:00
Tobias Fella
1070427a0d Try fixing crash in QConcatenateTablesProxyModel 2025-10-08 11:39:39 +00:00
Joshua Goins
466cfd971d Fix room succession not actually working
I broke this in 409b6da160 making it not
possible to join a succeeding room. I decided to keep the old behavior
of not prompting you to join, because:

1. You are intentionally choosing to tap the button.
2. Room successions aren't random, a privileged user in the room is
creating it and there's already some implicit existing trust

(Also the current join confirmation dialog isn't useful enough yet to
make an actual informed decision anyway.)
2025-09-30 16:05:36 -04:00
Joshua Goins
8e83febb24 Remove some dead code from MessageModel::createEventObjects
This senderId variable doesn't seem to be used in the current iteration
of this function, lets remove it.
2025-09-30 12:07:49 -04:00
Arno Rehn
981ea053a6 Pinned messages: Decrypt events before handling them 2025-09-29 18:59:53 +02:00
Joshua Goins
88e1e1dd2a Add the ability to scroll up in the message search window
This wasn't a thing yet, so the search experience compared to something
like Element Web was much worse. Now you can scroll back as far as any
other client can!

I had to do a bit of refactoring to stop resetting the model all the
time, and append instead. Otherwise, it was quite straightforward to
implement.
2025-09-26 17:49:22 -04:00
Laurent Montel
4cdc2b5e58 GIT_SILENT: Don't duplicate headers between .h/.cpp 2025-09-22 04:43:02 +00:00
Tobias Fella
71776ef275 Fix qml warnings in TypingPane 2025-09-15 13:30:55 +02:00
Tobias Fella
c93ce52ba1 Remove various outdated ifdefs 2025-09-11 10:47:23 +02:00
Joshua Goins
390654fa4a Fix deprecation warning about QHoverEvent::pos
We should be using position().
2025-09-07 12:26:27 -04:00
Tobias Fella
919fc8b821 Fix qml warnings in DelegateContextMenu 2025-09-02 20:43:46 +00:00
Joshua Goins
0e01a43aab Ensure we update the avatar item when switching to Compact mode
This fixes an always-reproducible bug by switching from Bubbles (with
"move local messages to the right" enabled) to Compact, and your
avatar is missing until you switch rooms or restart NeoChat.

The various flags to inform the rest of the delegate of the avatar were
returning true, but the actual avatar item was never created when the
option was switched on.
2025-08-30 21:52:33 -04:00
Joshua Goins
fa8294d4b9 Add action to user detail dialog to search for their messages in room
In other messaging applications (e.g. Discord) this is possible through
text modifiers like "from:@user". We don't support that, and I'm not
super keen on implementing yet-another-parsing-thing, so an action in
the user detail dialog should work for now.

Very useful to sift through large rooms but when you only care about a
specific person's messages (maybe your own?)
2025-08-30 13:19:46 -04:00
Tobias Fella
5d5295d06d Modernize job handling 2025-08-30 10:23:45 +00:00
Tobias Fella
889bf9cbc6 Simplify event context menu open
There's no reason to pass the author from QML to C++, we can query the author in the backend
2025-08-29 15:17:19 +02:00
Tobias Fella
a6b9759a31 Unify Delegate context menus
The menus have always been split into a menu for file-like content and text-like content

This split makes some things a bit more complicated then necessary.
2025-08-28 22:43:42 +02:00
Tobias Fella
bb3e28bc43 Fix runtime qml warning 2025-08-24 11:56:22 +02:00
Joshua Goins
6e0931e31b Improve search experience somewhat
So I noticed that searching for messages feels "buggy". I dove into the
code and gave it a pretty nice refresh, I know you'll like it once you
try it!

Some of the issues I noticed and are now fixed:
* The search doesn't clear immediately when you clear the text box, it's
delayed like everything else. This also has the knock-on effect of
starting random network requests.
* If you now press the search button (either with a mouse, pen, etc. or
by the keyboard) the search delay timer was still running.
* The "nothing is here" placeholder message appears when the search
timer is running, making you think no messages were found.

These changes also help other places where SearchPage is used, not just
message search.
2025-08-23 17:52:11 -04:00
Tobias Fella
5c82c07f06 Fix search menu items 2025-08-22 10:49:39 +02:00
James Graham
0d63fce59a Apply all the required styling in cpp
Apply all the required styling to show links, table, spoilers, etc in cpp. This also updates the method of revealing spoilers so now you can click to reveal then click again to hide.
2025-08-20 17:10:44 +01:00
Tobias Fella
45b02ae34e Cleanup buttons
Mostly removing the usage of the action property, since there's no point in using it. Also add some translation contexts and some other minor cleanup
2025-08-14 20:46:46 +00:00
Tobias Fella
823b2d3747 Add translation context 2025-08-13 22:13:59 +02:00
Tobias Fella
f7c74a60cd Port away from applicationWindow() 2025-08-08 10:29:48 +02:00
James Graham
143c685045 Fix creating a new thread locally
Fix creating a new thread locally. We need to listen for the newThread signal and update the thread root event mode content
2025-08-06 18:10:03 +01:00
James Graham
b4e1740cad Separate out a base MessageContentModel.
Separate out a base `MessageContentModel` that can be extended to get the component types from different places. This is used currently for `EventMessageContentModel` but will be used later as part of the rich chat bar.

All display text is now in the text component so it never needs special casing. This also cleans up some of the model parameters so more things come from attributes including location and file data (which was already a qvariantmap anyway).

Also cleaned up the itinerary and file enhancement views,
2025-08-01 12:15:51 +01:00
James Graham
f288367653 Add a dev setting to allow relations to be sent to any message
Add a dev setting to allow relations to be sent to any message using the right click delegate menu. This shouldn't be a main feature, but since it's technically allowed in matrix this will help any future debugging
2025-07-28 19:47:29 +01:00
Joshua Goins
38987e6d4c Add ellipses to the Report message action
This has a dialog to enter a message associated with the report, so as
suggested by the HIG it should have ellipses.
2025-07-16 18:23:46 -04:00
Joshua Goins
4af42a57f4 Fix undefined QML reference in TimelineView
markAllMessagesAsRead() has moved it seems, and this specific case
wasn't changed.
2025-07-15 19:14:41 +00:00
Tobias Fella
10123abc5b Fix maximizing replied-to media
The previous index-based handling opened the wrong media, as it used the wrong index.
2025-07-14 20:16:34 +00:00