It feels weird to have anything that needs MessageComponent have to depend on all of MessageContentModel and pull in it's dependencies. This moves MessageComponent into its own header.
Rework ActionsHandler as static helper functions.
The functions are now invoked from ChatBarCache so there is no need to pass an actions handler object around qml simplifying the code.
Have controller link to neochatconnection for errorOccured rather than call directly to remove dependency on controller.
For all the same reasons as network/neochat!1926
Move showMessage to RoomManager and merge warning in. A new Message type enum is created aligned with the Kirgami.MessageType used by Kirigami.Banner to avoid needing to translate from 2 enums.
showMessage is also sent as a signal from NeoChatRoom (and via the room from ActionsModel), this removes the need for them to have a dependency on Controller (and RoomManager). While not necessarily the cause of Windows crashes the spaghetti dependencies of RoomManager and Controller throughout the code base has made debugging that harder so this aims to simplify that as well.
Add permission manager from Itinerary so that Android permissions can be checked.
Note at the moment the request permission functions are not hooked up so on Android the permission will need to be manually set on. I'll hook this up later but I wanted to confirm my suspicion on notifications being the current cause of crashes.
Make sure that when the returned RoomMember in NeochatRoomMember is empty that displayname and similar functions return the member Matrix ID
BUG: 491025
Move reply pane to use MessageContentModel. This means the reply pane component is no longer required.
This commit also limits the size of code and image componets in a reply to keep them from getting too huge.
Turns out trying to manage pointers in the model is a bad idea so only save eventId in MessageContentModel, events pointers will now only be obtained temporarily then discarded to avoid both creating additional copies of the event in the model and potential sources of crashes.
This also creates a basic unit test that we can add to going forward.
Change the generic representations of events in event handler to always have a full string to aid translation.
The aggregated list is then converted to be a simple list of single event generic descriptions to avoid string puzzles.
Fixesnetwork/neochat#638
BUG: 466201, BUG: 491024
Since the room window is fullscreen on mobile and you can't see the room list,
the first thing you'll be doing is backing out so you can choose the actual room you want to see