Commit Graph

22 Commits

Author SHA1 Message Date
Joshua Goins
9ace01f74a Fix closeToYEnd check
The comparison operator was reversed, and this was seen with mark as
read being broken and buttons showing up at the wrong times.
2026-01-21 08:21:56 -05:00
Joshua Goins
3b8930c2bc Cleanup few remaining atYEnd usages in TimelineView
These were either mistakes or rebase errors, but we should be using
closeToYEnd here.
2026-01-17 13:49:40 -05:00
Joshua Goins
39de4d10e4 Add hack around the timeline never settling just right
This is due to some kind of bug in ListView that never resettles
properly for bottom-to-top views. This can arise when the pinned message
is loaded (because that squishes the view) or the window is resized
(because that also resizes the view.)

We can work around it by assuming the following:
1. The RoomPage knows the window is resizing because it gets its height
changed before TimelineView.
2. The first height change can be a marker to position the view at the
beginning.

This fixes the issue for me, I did the following in order to test this:
* Switch between many rooms, especially ones with a pinned message. Now
all of them start at the bottom as they should.
* Resize the window, ensure that if you scrolled it stays around that
position - otherwise it sticks at the bottom.
2026-01-16 18:34:05 -05:00
Joshua Goins
3c77711417 Add hack around atYEnd
This fixes the annoying "I just scrolled down to the bottom, how come
NeoChat doesn't think I did?"

From what I can tell this is also ListView bug (or something caused by
our style/Kirigami) that creates cases like contentY being -643.2 (for a
ListView of height 643) thus that's not "at Y's end". For our case
though, we don't care and can safely round it.
2026-01-16 17:07:03 -05:00
Joshua Goins
58b47b8711 Rename indexforEventId to indexForEventId
This is a simple change to ensure its properly camelCase.
2026-01-11 18:30:02 -05:00
Azhar Momin
58ea229b67 Add a button to cycle through unread highlights
BUG: 465095
2025-12-31 13:57:35 +00:00
Tobias Fella
38523c97c5 Implement drag&drop support for flatpaks
BUG: 495552
2025-11-25 10:27:38 +00:00
Tobias Fella
bb3e28bc43 Fix runtime qml warning 2025-08-24 11:56:22 +02:00
Tobias Fella
45b02ae34e Cleanup buttons
Mostly removing the usage of the action property, since there's no point in using it. Also add some translation contexts and some other minor cleanup
2025-08-14 20:46:46 +00:00
Tobias Fella
823b2d3747 Add translation context 2025-08-13 22:13:59 +02:00
Tobias Fella
f7c74a60cd Port away from applicationWindow() 2025-08-08 10:29:48 +02:00
Joshua Goins
4af42a57f4 Fix undefined QML reference in TimelineView
markAllMessagesAsRead() has moved it seems, and this specific case
wasn't changed.
2025-07-15 19:14:41 +00:00
James Graham
3d9d211d25 Allow the condition for when messages are automatically marked as read to be configurable.
Title this adds a number of options for when messages should be automatically marked as read for the user to choose from.

![image](/uploads/cef95f8c6c77bfdcabb7a8a309bc1fd2/image.png){width=480 height=262}
2025-07-04 14:36:36 +01:00
James Graham
63125d97c3 Fix hiding down button on timeline when at the bottom 2025-06-26 14:38:16 +01:00
James Graham
1860de12ea RoomPage cleanup
This does some further cleanup of RoomPage, mostly removing all the vestigial bits from when we could have multiple windows. But also stuff is moved to TimelineView where possible.

The loading placeholder is removed as TimelineModel already has this built in.

TimelineView now gets room from it's model. This is to ensure we're always using the same room as it which may not be true momentarily when RoomManager.currentRoom changes as the model does it's own reset sequence. This will prevent some race conditions in future (and which I already hit creating other MRs)
2025-06-17 16:41:38 +01:00
James Graham
33d29f6b02 Fix jump to last message button trigger, the list view is no longer root. 2025-06-16 18:04:25 +01:00
James Graham
6a5a2e6144 Refactor TimelineView
Refactor TimelineView to make it more reliable and prepare for read marker choice. This is done by creating signalling from the mode when reset which can be used to move the scrollbar to the newest meassage.

Some of the spaghetti is also removed so there is no need for ChatBar and TimelineView to talk directly.

The code to mark messages as read if they are all visible after 10s has been removed infour of just marking as read on entry if all are visible. This is temporary until a follow up providing user options is finished (although it will be one of the options)
2025-06-14 12:16:39 +01:00
James Graham
dec5369a8f Actually position the view at the end
It turns out that for whatever reason ListView.posiitionViewAtEnd() ignores any whitespace. This means that when we use the function it goes to the last delegate. This is no good as we have some padding at the bottom to make space for the typing indicator.

So the fix for this is stupid and involves adding a "spacer" delegate to the timeline beginning model which is completely invisible but qml see as a delegate so we can both leave the space and properly position the view at the end.

BUG: 501075
2025-06-01 10:37:30 +01:00
Ritchie Frodomar
05e932b884 Move typing indicators closer to messages
This merge request addresses a minor papercut in NeoChat's layout when using a screen magnifier.

If you are zoomed in on a conversation, typing indicators are generally invisible. This merge request moves them to align with actual messages, making them more visible to screen magnifier users like myself. That way, you can do the text chat equivalent of waiting for someone else to finish talking before you ramble on.

### Before
![Screenshot of NeoChat in a test conversation. A user is typing. The typing pane is very far off to the left, not visible when zoomed in.](https://cdn.acidiclight.dev/images/2025/04/03/31d836b18875.png)

### After
![Screenshot of the typing indicator in a conversation. The typing pane now aligns with the chatbar and messages.](https://cdn.acidiclight.dev/images/2025/04/03/870ace40ce86.png)
2025-05-19 12:07:02 -04:00
James Graham
101a8b9ec3 Yeet HoverActions into the sun
Replace HoverActions with an inline action component that appears on hover. There are only actions for reply and react if there is space the overflow button opens the normal message menu.

NOTE: the most recent update changes things slightly, from the images below the buttons are now top aligned because of potentially hige messages. The actions are also now disabled for compact mode as they never really made sense there anyway. The menu now has all options so no one is missing out.

For normal messages

![image](/uploads/b8679eb09c9190404fc84f01e14169af/image.png){width=419 height=138}

When space is limited

![image](/uploads/ecd7c725ea2526689e586a2d786f389e/image.png){width=411 height=130}

User messages

![image](/uploads/767ef09f6650a5fb6abf3a49ef9f9b90/image.png){width=296 height=114}

BUG: 503784
2025-05-11 11:11:52 +01:00
James Graham
f4799a4287 Rework MessageDelegate in cpp
Rework MessageDelegate to be mostly a cpp class. This allows us to only load the components that are actually needed saving memory.

In testing using memtest it saved ~30% versus the current implementation.
2025-05-05 16:25:40 +01:00
James Graham
195e175186 More qml files to go in timeline module 2025-04-16 19:48:19 +01:00