Convert to rowLayout so that the bubble header works in right to left mode.
Before

After

Add a temporary highlight when the goToEvent is triggered.
This implementation also alows a temporary highlight of an item at anytime if the timeline container's isTemporaryHighlighted property is set to true.
Closesnetwork/neochat#34
This makes (https) links show up as actual links when they're in a message with a `formatted_body`. For example, the pursuivant messages in any KDE channel (like #kirigami), or links which are in a reply to another message/image.
Also corrected a regex mistake in another place using the same link replacement regex.
Fix#331
Moves the highlight to the timeline container object itself so the whole delegate is highlighted. This was suggested for compact mode but I also left it visible for bubble as I think it still works and adds some user feedback.
Fine tunes the hover actions as follows:
- In compact mode as long as the screen is wide enough they are inset further so they don't overlap the up and down buttons.
- In bubble mode for a user message on the right they are inset slightly further so that they don't overlap the scrollbar
Fine tuned the spacing around the avatar and highlight.
Based upon the suggestions here network/neochat#550
Bubble Before - no highlight can be seen

Bubble After

Compact Before

Compact After

Uses Matrix's preview API to generate embedded link previews.
Only title and description for now.

Replace the custom Placeholder + BusyIndicator with the new LoadingPlaceholder component.
Also remove the "Loading…" page title on first load, as that is redundant to the existing front-and-center "Loading…" message and hence doesn't look nice.
When using Breeze light:
| Before | After |
| ------ | ------ |
|  |  |
This commit adds the ability to set the master push rule and set push rules for individual rooms as per the matrix spec. See https://spec.matrix.org/v1.3/client-server-api/#push-rules.
The master push rule is just on/off and uses the existing notification setting in general setting to enable/disable the server default master push rule .m.rule.master.
For each room there is now a page in the room setting that allows the following to be set:
- Default
- All messages
- @mentions and keywords
- off
New room or override rules are added/removed to achieve this.
There is also functionality to check the master/room notification state whenever the setting menu is entered. This allows the status to be updated if changed in another client or get the initial state for a room as it isn't stored.
Note - There is currently no menu items in the room list for setting the room push rule settings. This will be added in a later commit, the aim is to focus on making sure the technical implementation is good for now.
This started off as me just wanting to adjust the margin of the search bar but grew a touch ...
- Cleanup margins especially make the member search bar have the same padding as everything else
- Move room information title to header and align all buttons right.
- Make the room name actually bold
- Remove highlight from the user list item after the menu is closed
- Always use actual width so that the drawer isn't wider when modal
- Use control instead of pane for the search bar as the padding works more consistently
- Use BasicListItem instead of AbstractListItem for the member list as this has the layout predefined

- Fix small padding on the right when they is not enough elements for a
scrollbar to appear (possibly due to a kirigami regression)
- Move account editor to a seperate page
- Cleanup a bit the code style
- Add tooltip to toolbuttons
Signed-off-by: Carl Schwan <carl@carlschwan.eu>
Fix the reply an edit text being shown in all chat rooms when multiple windows are open. This is done by changing chatBoxHelper from a singleton to being instantiated for each instance of roompage.
BUG: 454963
Since the preparation for encrypted events landed, audio playback was broken since QtMultimedia (gstreamer)
doesn't use our custom QNAM. Instead of letting QtMultimedia download the media, we thus need to manually download it
and point QML Audio to the local file. On the positive side, this also allows encrypted Audio files to be played and enables us to seek in the audio delegate :)
It does however mean that we do need to do an annoying bit of manual state management.
BUG: 457687
### Summary
This merge request adds a horizontal bar at top of room list, which shows spaces. By clicking on a space, user can filter out rooms belonging only to that specific space.
### Pending/ Help needed
#### Segfault when loading active connection on startup
Refer `void SortFilterRoomListModel::cacheSpaceHierarchy()` ([link](8c372800d7 (b969e462c30df43ef3714ea441948d8d8027f6a0_117_126))) in `src/sortfilterroomlistmodel.cpp`.
On [line 129](8c372800d7 (b969e462c30df43ef3714ea441948d8d8027f6a0_117_129)), I have called `connection->allRooms()`, which segfaults if the active connection hasn't been loaded yet. Is there a way to ensure that `Controller::instance().activeConnection()` on line 128 waits till connection is loaded?
#### Avatars
Avatars on space horizontal bar aren't aligned to vertical middle. I'll need help with that.
Using the code below doesn't help with padding
```qml
delegate: QQC2.Control {
topPadding: 10
contentItem: Kirigami.Avatar { ..... }
}
```
This complains about uninitialized properties in `Kirigami.Avatar`. (`id`, `currentRoom`, `avatar`, `index` are properties utilized during run time)
After we get around these two issue, this MR will be ready from my side.
This is an alternative to network/neochat!467. When discussing in the matrix channel this option seemed more popular so I implemented it.
Mark the unread messages in the room as read when all messages are visible to the user after a short timer. This happens on entry and when new messages come in as long as Neochat is active. If neochat isn't active, the room hasn't loaded or the read marker hasn't loaded the timer is for this is reset until all 3 conditions are false.
https://bugreports.qt.io/browse/QTBUG-83890 has been open for years with
a patch that's been stalled for years. There's no indication that it's
going to be fixed anytime soon, and it generates bug reports for us.
Let's add the typical hackaround for all non-horizontally-scrollable
scrollviews.
BUG: 457584
When hovering over a link without a target, qt5 will report the link target to be "1", which is wrong.
To work around this, we manually check if the link is "1" and if it is, we discard it.
In theory, this means that we won't get a preview for any link that actually *is* "1", but why would any link be "1"?
It's not worth reporting this to Qt since it seems fixed in Qt6
BUG: 456877