Currently we effectively create the reactions list in EventHandler then pass that data into a model. This reworks the model so that we just pass in a room and an event and it grabs it's own data. This means that:
- the functions in event handler are no longer required
- the model can update itself to add/remove reactions so no need to handle that in MessageEventModel
- MessageEventModel only needs to create new ReactionModels or remove old ones when no reactions exist anymore
A basic test suite has also been created for the ReactionModel
Refactor PollHandler to make it more reliable. This ended up with much more code than I expected as the original intent was just to stop a crash when switching rooms.
- Using a event string was flaky, changing to using an event reference is more reliable.
- Since we're only creating them from NeoChatRoom there is no need to to be able to set properties from QML so only read properties.
- Pass from the MessageEventModel rather than an invokable method.
- Create a basic test suite
- Create properties in PollHandler to remove the need to use content in PollDelegate, this means content is no longer a required role.
This MR deals with only sending threaded messages. Showing threads will turn up in a follow up. This allows you to start a new thread by clicking reply in thread to a normal message.
You can also do a threaded reply to a threaded message in the main timeline at the moment because those messages aren't shown in a separate thread timeline yet but will be in future.
Move the functionality to cache the contents of a chat bar from the room directly and to a new ChatCache object. This works pretty much the same with a few extra check and balances, this also made it easy to put a test suite around the functionality so I did. The current functionality should be identical to what exists.
This is in prep for threads which will require managing even more caches if we create one per thread.