### Summary
This merge request adds a horizontal bar at top of room list, which shows spaces. By clicking on a space, user can filter out rooms belonging only to that specific space.
### Pending/ Help needed
#### Segfault when loading active connection on startup
Refer `void SortFilterRoomListModel::cacheSpaceHierarchy()` ([link](8c372800d7 (b969e462c30df43ef3714ea441948d8d8027f6a0_117_126))) in `src/sortfilterroomlistmodel.cpp`.
On [line 129](8c372800d7 (b969e462c30df43ef3714ea441948d8d8027f6a0_117_129)), I have called `connection->allRooms()`, which segfaults if the active connection hasn't been loaded yet. Is there a way to ensure that `Controller::instance().activeConnection()` on line 128 waits till connection is loaded?
#### Avatars
Avatars on space horizontal bar aren't aligned to vertical middle. I'll need help with that.
Using the code below doesn't help with padding
```qml
delegate: QQC2.Control {
topPadding: 10
contentItem: Kirigami.Avatar { ..... }
}
```
This complains about uninitialized properties in `Kirigami.Avatar`. (`id`, `currentRoom`, `avatar`, `index` are properties utilized during run time)
After we get around these two issue, this MR will be ready from my side.
This is an alternative to network/neochat!467. When discussing in the matrix channel this option seemed more popular so I implemented it.
Mark the unread messages in the room as read when all messages are visible to the user after a short timer. This happens on entry and when new messages come in as long as Neochat is active. If neochat isn't active, the room hasn't loaded or the read marker hasn't loaded the timer is for this is reset until all 3 conditions are false.
https://bugreports.qt.io/browse/QTBUG-83890 has been open for years with
a patch that's been stalled for years. There's no indication that it's
going to be fixed anytime soon, and it generates bug reports for us.
Let's add the typical hackaround for all non-horizontally-scrollable
scrollviews.
BUG: 457584
When hovering over a link without a target, qt5 will report the link target to be "1", which is wrong.
To work around this, we manually check if the link is "1" and if it is, we discard it.
In theory, this means that we won't get a preview for any link that actually *is* "1", but why would any link be "1"?
It's not worth reporting this to Qt since it seems fixed in Qt6
BUG: 456877
Implement showing a long datetime as a tooltip when hovering over the timestamp for a message. The timestamp is also moved to just after the username of the poster this means it will not be under the hover buttons unless the message is very short.
Also some cleanup of the alignment of items in the bubble. The reply text is now indented the same amount as the username and message and the padding isn't removed from the username and message when avatars are disabled.
Implements: network/neochat#223
QDesktopServices::openUrl does not have XDG activation support yet so it can't raise an existing browser window when opening URLs
Instead use KIO::OpenUrlJob, which does support that
Fixes it so that the cleaned text is shown when using the shortcuts to reply or edit from the chatbar. Also ensures that the correct eventids are passed when the message is an edit.
This also fixes the issue of having html pasted into the chatbar when editing and edit.
Fixesnetwork/neochat#448
BUG: 455016
Add menu option to change whether the room information drawer is opened automatically or not. This also adds some code to switch off the dim effect during the first animation after modal is changed as this looked bad.
Implements network/neochat#243
Slight cleanup removing the edge option for context drawer from main.qml as this is duplicated from RoomDrawer.qml
In the Room List there is always a gap left for the scrollbar in normal mode whether it is visible or not. This commit makes the gap disappear when the scrollbar is not visible by using the verticalscrollbarpolicy of the scrollpage.
Fixesnetwork/neochat#518
In compact mode with userMessagesOnRight, the user
avatar disappeared and their messages left space
on the right for an avatar that wasn't displayed
anymore.