Commit Graph

82 Commits

Author SHA1 Message Date
Tobias Fella
d7d9d29c1d Remove no longer needed ifdefs 2024-11-03 18:42:56 +01:00
James Graham
005b7a760c Request Notification Permission
If notification permission has not been granted and permission has not previously been asked for request notification permission.
2024-10-11 16:28:59 +00:00
James Graham
1237e9d4bd NotificationManager rework
Rework notifications manager to no longer be a singleton, but a component of controller.

The dependency on it for neochat room and connection is also removed.
2024-10-06 17:14:18 +00:00
James Graham
d22cc7f40a Use Knotificationpermission 2024-10-02 21:07:58 +00:00
James Graham
644f5c0ce1 Permission Manager
Add permission manager from Itinerary so that Android permissions can be checked.

Note at the moment the request permission functions are not hooked up so on Android the permission will need to be manually set on. I'll hook this up later but I wanted to confirm my suspicion on notifications being the current cause of crashes.
2024-10-01 17:29:39 +00:00
Tobias Fella
f156551d4f Fix compilation against changes in libQuotient 2024-09-13 15:43:10 +02:00
Joshua Goins
51197d7c1a Don't flag invite notifications as persistent
These really don't need to be persistent, as they even stick around
when NeoChat is closed. This also spams the user's notification system
usually, if they get lots of invitations at once which don't go away
automatically.
2024-07-25 20:11:50 +00:00
Joshua Goins
83c6ce0ace Don't display notifications for invite rooms
Sometimes a ghost notification will appear, this is sometimes a stray
m.room.invite notification we didn't handle or some other event. Let's
outright reject all notifications from Invite-type rooms to prevent this
from happening altogether.
2024-07-25 15:35:12 -04:00
James Graham
430bafafe7 Make use of new RoomMember item from libquotient
Depends on https://github.com/quotient-im/libQuotient/pull/695

Currently basic just to show a working implementation using RoomMember. Currently only the room event and search models are moved over. Will change everything else over once the dependent pr is complete.
2024-06-29 17:30:28 +02:00
Tobias Fella
a0c8bdf021 Make notifications more useful
- Refactor and cleanup code
- Don't paginate through notifications - it spams the server with requests and realistically only contains anything relevant on startup after a long time, in which case you're going to lose some notification anyway
- Only show newest notification for the respective room, closing the old notification if one exists
- Only show text of this notification

BUG: 475228
2024-06-12 21:28:09 +02:00
James Graham
0f9eb4beeb Fix logout current connection crash
Make sure that the neochat can handle switching connection when the current one is logged out. This is mostly about using QPointer to handle use after free issues due to room objects being deleted.
2024-03-27 15:25:24 +00:00
James Graham
bb566e3c7b Always use resolveResource instead of enterRoom or EnterSpaceHome 2024-01-24 20:26:21 +00:00
Tobias Fella
63b6d7ebe0 Remove unused includes 2024-01-08 20:41:59 +01:00
Tobias Fella
4a809d57f7 Fix crash when accepting/declining already accepted/declined invite
BUG: 475502
2024-01-05 14:16:21 +01:00
Joshua Goins
5be2113b32 Add matrix: URL to push notifications 2023-11-13 20:02:07 +00:00
Joshua Goins
d3148f8c8b Don't start the entire NeoChat backend when receiving push notifications
This adds a dedicated "set up for push notifications only" function in
Controller, which only sets up the KUnifiedPush connector for receiving
the message and then quitting right afterward. If the user tries to
open a notification, then it will quit and open the main client.
2023-11-12 17:08:15 -05:00
Joshua Goins
100f595026 Add handler for KUnifiedPush messageReceived events 2023-11-12 21:46:33 +00:00
Joshua Goins
576b1f928f Set RoomManager connection when opening a room
This was only set for the Controller, but it needed to be set for the
RoomManager too before opening a room. This could cause NeoChat to crash
when activating a notification, for example.
2023-11-05 14:48:55 -05:00
Tobias Fella
0e55c3b38f Port some things away from Controller::activeConnection 2023-11-05 13:02:18 +00:00
Tobias Fella
eddb2b73c2 Use new notification action api 2023-11-04 16:18:00 +00:00
Tobias Fella
17ff5b4c56 Add button to reject invitation and ignore user
BUG: 474274
2023-09-14 15:34:19 +00:00
Tobias Fella
e15bec2295 Introduce NeoChatConnection
Previously, some functions that conceptually belong to the connection needed to be in the Controller, since we didn't have a place to put them.
This fixes that by extending the Connection class in a similar way as we extend the Room class.
2023-08-29 20:14:44 +00:00
Tobias Fella
ed033a1c5e Raise compiler settings level to 5.105 2023-08-21 13:02:14 +02:00
Joshua Goins
419b4cea98 Ensure that the notification avatar is drawn with no pen 2023-08-16 19:46:59 +00:00
Joshua Goins
38824f30ac Further notification avatar improvements
The correct render hint is actually SmoothPixmapTransform, as
Antialiasing only matters for primitives. Also, render a white
background for potentially transparent avatars.
2023-08-16 19:46:59 +00:00
Tobias Fella
67453d9fb8 Remove ifdefs for E2EE 2023-08-07 21:15:11 +00:00
Joshua Goins
24fd7a0f5b Use prettier notification images
Avatars are shown rounded in the main interface, so they should look the
same in the notification tray too. On top of that, if the room is a
group then show that group's icon when applicable in the bottom right.
2023-07-26 08:31:58 +00:00
Tobias Fella
b990e3fbcb Stop using the AccountRegistry Singleton 2023-07-15 20:31:24 +00:00
Laurent Montel
62ecbc8d6b Includes is already defined in header 2023-07-15 16:58:34 +02:00
Tobias Fella
c963966f1d Enforce namespaced includes for libQuotient 2023-07-15 14:05:11 +02:00
Tobias Fella
7587a1a418 Drop ifdefs for libQuotient 0.7 2023-07-15 09:18:05 +02:00
Laurent Montel
63a17b5985 Remove duplicate headers between header/cpp 2023-07-12 22:27:39 +00:00
Laurent Montel
6d45d126f8 Add explicit moc includes to sources for moc-covered headers
Add missing #pragma once + missing include

* speeds up incremental builds as changes to a header will not always
  need the full mocs_compilation.cpp for all the target's headers rebuild,
  while having a moc file sourced into a source file only adds minor
  extra costs, due to small own code and the used headers usually
  already covered by the source file, being for the same class/struct
* seems to not slow down clean builds, due to empty mocs_compilation.cpp
  resulting in those quickly processed, while the minor extra cost of the
  sourced moc files does not outweigh that in summary.
  Measured times actually improved by some percent points.
  (ideally CMake would just skip empty mocs_compilation.cpp & its object
  file one day)
* enables compiler to see all methods of a class in same compilation unit
  to do some sanity checks
* potentially more inlining in general, due to more in the compilation unit
* allows to keep using more forward declarations in the header, as with the
  moc code being sourced into the cpp file there definitions can be ensured
  and often are already for the needs of the normal class methods
2023-07-12 13:15:19 +00:00
James Graham
7bd84bf51e Push Rule Model Rework
This is a significant rework of the handling of push rules. Rather than using a lot of boilerplate code for the default models `KeywordNotificationModel` has been converted to `PushRuleModel` and now handles all push rules.

The new model has the following features:
- Handles all push rules
- Has special handling for the names of default keywords (i.e. it still gives the same text as previously for showing in the settings menus)
- Push rules for blocking individuals or room overrides are still there but hidden so will be available for developer tools (to follow)
- Room specific keywords are now supported.

The notification settings pages have also been refactored to take advantage of the new models. Each section is now just a repeater with a filter for the rules that it should contain. The push rule delegate has now been cleaned up and uses required properties.

Implements network/neochat#574
2023-07-10 16:17:17 +00:00
James Graham
b5c781212c Improve the handling of notifications
The aim is to put some additional filtering in place to better stop floods of old notifications. This is achieved with a couple of new filters and better tracking of old notifications.

- Make sure to paginate through all notification on initialization to ensure they are all added to old notifications. While we were not previously putting a limit on the number of returned notifications the server can and will do this when there are a very large amount.
- Find the newest timestamp for each connection on initialization and don't post any notifications with an earlier timestamp.
- Track old notifications on a per-connection basis.

Closes network/neochat#358 and network/neochat#423
2023-06-05 16:42:01 +00:00
Tobias Fella
805332c599 Don't use implicit lambda captures 2023-05-17 23:49:56 +02:00
Tobias Fella
6f90d33f3a Add new messages to bottom of notifications list 2023-05-15 19:49:05 +00:00
Aleix Pol
3bb0ee17cd NotificationsManager: Group notifications per room
Instead of issuing a new notification for every message, bundle them by
room.
It looks like the code was originally designed to do that and somehow we
forgot along the way.
It also fixes the leaking in m_notifications as we were never cleaning
after it.
2023-05-15 19:49:05 +00:00
Shooting Star
8479e51051 Check if room is null before enter room
There will be some case, like the notify is still exist, but user have
logout their account, user leave the room, these cause the room become a
nullptr, and when click the notify message, it make neochat coredump
2023-04-17 19:25:53 +00:00
James Graham
f6ba4f2ecd Improve Text Handling
Improve the handling of text both when sending and receiving.

The main feature is to fix the linked bug (and a host of others that are unreported but similar) which is caused by the fact that we don't properly clean html. This mr does that as per the matrix spec https://spec.matrix.org/v1.5/client-server-api/#mroommessage-msgtypes. So any disallowed tags or attributes are removed and it does the special handling for certain attributes.

Additionally the functions are also designed to cover any other text formatting required, particularly fro received strings.

The receive side is covered by 2 functions `handleRecieveRichText` and `handleRecievePlainText`. The rich/plain in the function name refers to the output type not the input type (both can take plain and rich input), so `handleRecieveRichText` is called to get a string suitable to go in a rich text control and `handleRecievePlainText` for a plain control.

The functions also handle the following some of which was previously handled by `eventToString` in `NeoChatRoom`:
- Strip and reply from the string
- Format any user mentions
- Linkify links in plain strings
- Handle mxc urls in rich text (uses the new `room->makeMediaUrl` functionality from libQuotient)
- `handleRecievePlainText` also deals with markup making `NeoChatRoom->subtitle` redundant

There is also an extensive test suite which defines the behaviour and the best way to review this is probably to look at the tests and decide whether you agree with the expected output given the inputs and/or if there is any missing behaviour.

The final aim especially with the test suite is to give us a framework to make further updates in the future easier and hopefully prevent a new feature breaking old behaviour with the tests.

BUG: 463932 \
BUG: 466330 \
BUG: 466930
2023-03-13 17:28:56 +00:00
Tobias Fella
ac88e13e58 Update Tobias' email address 2023-02-27 19:13:48 +01:00
Nikita Karpei
d9aa77a9f4 Fix crash after logout 2023-02-07 19:54:27 +00:00
Nicolas Fella
d7e656e57f Activate window first thing when clicking on notification
Currently we enter the room first, which introduces a noticeable delay between clicking the notification and the window being activated
2023-01-19 17:56:26 +00:00
James Graham
5955c8e7dc Improve global notification settings
Separate the setting for globally setting push rules on/off from the configuration to decide whether desktop popup notifications are sent.

The current master setting is pulling double duty and should probably be separate as some people may want to see notification counts in Neochat but don't want to see popup notifications on their desktop.
2023-01-14 12:29:08 +00:00
James Graham
8831da956a Notifications for all accounts
- Handle notifications from all accounts not just the active one.
- When a notification from the non-active account is clicked the active account is changed over to enter the correct room.

network/neochat#121
2023-01-11 19:02:51 +00:00
Laurent Montel
c46bfe05c1 Remove duplicate headers between cpp/h files 2022-12-19 13:32:39 +01:00
James Graham
1946228d2b Add Global Notification Settings
This add the final list of settings in the main setting window as a new page notifications as there are quite a few now. This completes previous work on push rules giving the ability to set the default global rules. Adding keyword rules is also now supported. 

This also uses the new mobileform layout. The settings are designed to give some visual feedback as options for whether notifications are on/off, play a sound or are highlighted are chosen. The left icon is designed to mimic the notification dot in the roomlist. The whole mobileform delegate can also be clicked to cycle through the available options.

The rationale for whether an option is available is as follows:
- Highlight is not available if would lead to every message in a room being highlighted
- Keyword notifications cannot be switched off instead the rule is just deleted
- Only keyword rules can be deleted, default rules cannot be touched

There is also rules plumbed in for features that don't exist in neochat yet, i.e. encrypted chats and rooms, calls. I figured I may as well plumb these in and test them my plan was to hide them before merge, they can then be unhidden when the features are complete.

![image](/uploads/12fa8378847887ea7234e22b1460f952/image.png)
2022-11-16 20:59:35 +00:00
Tobias Fella
4bfd857093 Refactor input stuff
This is the start of a significant refactoring of everything related to sending messages, which is roughly:
- the chatbox
- action handling
- message sending on the c++ side
- autocompletion of users/rooms/emojis/commands/things i forgot

Notable changes so far include:
- ChatBox is now a ColumnLayout. As part of this, i removed the height animations for now. <del>as far as i can tell, they were broken anyway.</del> I'll readd them later
- Actions were refactored to live outside of the message sending function and are now each an object; it's mostly a wrapper around a function that is executed when the action is invoked
- Everything that used to live in ChatBoxHelper is now in NeoChatRoom; that means that the exact input status (text, message being replied to, message being edited, attachment) is now saved between room switching).
- To edit/reply an event, set `NeoChatRoom::chatBox{edit,reply}Id` to the desired event id, `NeoChatRoom::chatBox{reply,edit}{User,Message}` will then be updated automatically
- Attachments behave equivalently with `NeoChatRoom::chatBoxAttachmentPath`
- Error message reporting from ActionsHandler has been fixed (same fix as in !517) and moved to NeoChatRoom


Broken at the moment:
- [x] Any kind of autocompletion
- [x] Mentions
- [x] Fancy effects
- [x] sed-style edits
- [x] last-user-message edits and replies
- [x] Some of the actions, probably
- [x] Replies from notifications
- [x] Lots of keyboard shortcuts
- [x] Custom emojis
- [x] ChatBox height animations

TODO:
- [x] User / room mentions based on QTextCursors instead of the hack we currently use
- [x] Refactor autocompletion stuff
- [x] ???
- [x] Profit
2022-10-10 23:10:00 +00:00
Tobias Fella
22448ea9ae Clean up includes 2022-10-08 19:03:49 +02:00
James Graham
4bba505da6 Initial work to add push rule support
This commit adds the ability to set the master push rule and set push rules for individual rooms as per the matrix spec. See https://spec.matrix.org/v1.3/client-server-api/#push-rules.

The master push rule is just on/off and uses the existing notification setting in general setting to enable/disable the server default master push rule .m.rule.master.

For each room there is now a page in the room setting that allows the following to be set:
- Default
- All messages
- @mentions and keywords
- off

New room or override rules are added/removed to achieve this.

There is also functionality to check the master/room notification state whenever the setting menu is entered. This allows the status to be updated if changed in another client or get the initial state for a room as it isn't stored.

Note - There is currently no menu items in the room list for setting the room push rule settings. This will be added in a later commit, the aim is to focus on making sure the technical implementation is good for now.
2022-09-09 16:41:03 +00:00