104 lines
2.7 KiB
C++
104 lines
2.7 KiB
C++
// SPDX-FileCopyrightText: 2018 Black Hat <bhat@encom.eu.org>
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// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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#include <Integral/Room>
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#include <QAbstractListModel>
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#include <QObject>
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#include <QPointer>
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#include <QQmlEngine>
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class NeoChatRoom;
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namespace Quotient
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{
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class User;
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}
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/**
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* @class UserListModel
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*
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* This class defines the model for listing the users in a room.
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*
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* As well as gathering all the users from a room, the model ensures that they are
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* sorted in alphabetical order.
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*
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* @sa NeoChatRoom
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*/
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class UserListModel : public QAbstractListModel
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{
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Q_OBJECT
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QML_ELEMENT
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/**
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* @brief The room that the model is getting its users from.
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*/
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Q_PROPERTY(NeoChatRoom *room READ room WRITE setRoom NOTIFY roomChanged)
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public:
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/**
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* @brief Defines the model roles.
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*/
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enum EventRoles {
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DisplayNameRole = Qt::DisplayRole, /**< The user's display name in the current room. */
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UserIdRole, /**< Matrix ID of the user. */
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AvatarRole, /**< The source URL for the user's avatar in the current room. */
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ObjectRole, /**< The QObject for the user. */
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PowerLevelRole, /**< The user's power level in the current room. */
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PowerLevelStringRole, /**< The name of the user's power level in the current room. */
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};
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Q_ENUM(EventRoles)
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explicit UserListModel(QObject *parent = nullptr);
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[[nodiscard]] NeoChatRoom *room() const;
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void setRoom(NeoChatRoom *room);
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/**
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* @brief Get the given role value at the given index.
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*
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* @sa QAbstractItemModel::data
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*/
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[[nodiscard]] QVariant data(const QModelIndex &index, int role) const override;
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/**
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* @brief Number of rows in the model.
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*
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* @sa QAbstractItemModel::rowCount
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*/
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[[nodiscard]] int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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/**
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* @brief Returns a mapping from Role enum values to role names.
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*
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* @sa EventRoles, QAbstractItemModel::roleNames()
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*/
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[[nodiscard]] QHash<int, QByteArray> roleNames() const override;
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void activate();
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Q_SIGNALS:
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void roomChanged();
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void usersRefreshed();
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protected:
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bool event(QEvent *event) override;
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private Q_SLOTS:
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// void memberJoined(const Quotient::RoomMember &member);
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// void memberLeft(const Quotient::RoomMember &member);
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// void refreshMember(const Quotient::RoomMember &member, const QList<int> &roles = {});
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void refreshAllMembers();
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private:
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QPointer<NeoChatRoom> m_currentRoom;
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QList<QString> m_members;
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bool m_active = false;
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// int findUserPos(const Quotient::RoomMember &member) const;
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[[nodiscard]] int findUserPos(const QString &username) const;
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};
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