Files
neochat/src/app/models/commonroomsmodel.h
James Graham b6791485c4 Move remaining code to app module
There's still some stuff that could potentially go elsewhere but I think it's enough for now.
2025-04-18 09:26:17 +00:00

59 lines
1.6 KiB
C++

// SPDX-FileCopyrightText: 2025 Joshua Goins <josh@redstrate.com>
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QAbstractListModel>
#include <QQmlEngine>
#include "neochatconnection.h"
#include "neochatroom.h"
#include <Quotient/events/roommessageevent.h>
#include <Quotient/roommember.h>
/**
* @brief Model to show the common or mutual rooms between you and another user.
*/
class CommonRoomsModel : public QAbstractListModel
{
Q_OBJECT
QML_ELEMENT
Q_PROPERTY(NeoChatConnection *connection WRITE setConnection READ connection NOTIFY connectionChanged REQUIRED)
Q_PROPERTY(QString userId WRITE setUserId READ userId NOTIFY userIdChanged REQUIRED)
Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
public:
enum Roles {
TextRole = Qt::DisplayRole,
LongitudeRole,
LatitudeRole,
AssetRole,
AuthorRole,
};
Q_ENUM(Roles)
explicit CommonRoomsModel(QObject *parent = nullptr);
[[nodiscard]] NeoChatConnection *connection() const;
void setConnection(NeoChatConnection *connection);
[[nodiscard]] QString userId() const;
void setUserId(const QString &userId);
[[nodiscard]] QVariant data(const QModelIndex &index, int roleName) const override;
[[nodiscard]] Q_INVOKABLE int rowCount(const QModelIndex &parent = {}) const override;
Q_SIGNALS:
void connectionChanged();
void userIdChanged();
void countChanged();
private:
void reload();
QPointer<NeoChatConnection> m_connection;
QString m_userId;
QList<QString> m_commonRooms;
};