Check if an account is already logged in before allow the login process to continue. BUG:459603
87 lines
2.4 KiB
C++
87 lines
2.4 KiB
C++
// SPDX-FileCopyrightText: 2020 Tobias Fella <fella@posteo.de>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QObject>
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#include <QUrl>
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namespace Quotient
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{
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class Connection;
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}
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class Login : public QObject
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{
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Q_OBJECT
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Q_PROPERTY(bool homeserverReachable READ homeserverReachable NOTIFY homeserverReachableChanged)
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Q_PROPERTY(bool testing READ testing NOTIFY testingChanged)
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Q_PROPERTY(QString matrixId READ matrixId WRITE setMatrixId NOTIFY matrixIdChanged)
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Q_PROPERTY(QString password READ password WRITE setPassword NOTIFY passwordChanged)
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Q_PROPERTY(QString deviceName READ deviceName WRITE setDeviceName NOTIFY deviceNameChanged)
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Q_PROPERTY(bool supportsSso READ supportsSso NOTIFY loginFlowsChanged STORED false)
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Q_PROPERTY(bool supportsPassword READ supportsPassword NOTIFY loginFlowsChanged STORED false)
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Q_PROPERTY(QUrl ssoUrl READ ssoUrl NOTIFY ssoUrlChanged)
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Q_PROPERTY(bool isLoggingIn READ isLoggingIn NOTIFY isLoggingInChanged)
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Q_PROPERTY(bool isLoggedIn READ isLoggedIn NOTIFY isLoggedInChanged)
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public:
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explicit Login(QObject *parent = nullptr);
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Q_INVOKABLE void init();
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bool homeserverReachable() const;
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QString matrixId() const;
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void setMatrixId(const QString &matrixId);
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QString password() const;
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void setPassword(const QString &password);
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QString deviceName() const;
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void setDeviceName(const QString &deviceName);
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bool supportsPassword() const;
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bool supportsSso() const;
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bool testing() const;
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QUrl ssoUrl() const;
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bool isLoggingIn() const;
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bool isLoggedIn() const;
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Q_INVOKABLE void login();
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Q_INVOKABLE void loginWithSso();
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Q_SIGNALS:
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void homeserverReachableChanged();
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void testHomeserverFinished();
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void matrixIdChanged();
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void passwordChanged();
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void deviceNameChanged();
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void loginFlowsChanged();
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void ssoUrlChanged();
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void connected();
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void errorOccured(QString message);
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void testingChanged();
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void isLoggingInChanged();
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void isLoggedInChanged();
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private:
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void setHomeserverReachable(bool reachable);
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bool m_homeserverReachable;
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QString m_matrixId;
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QString m_password;
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QString m_deviceName;
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bool m_supportsSso = false;
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bool m_supportsPassword = false;
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Quotient::Connection *m_connection = nullptr;
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QUrl m_ssoUrl;
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bool m_testing = false;
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bool m_isLoggingIn = false;
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bool m_isLoggedIn = false;
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};
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