Eventually this will be expanded into an actual list you can look through, but this can at least give you an idea the number of rooms this user shares with you. If the user doesn't share any rooms with you (e.g. they left) then the label is hidden.
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
// SPDX-FileCopyrightText: 2025 Joshua Goins <josh@redstrate.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QAbstractListModel>
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#include <QQmlEngine>
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#include "neochatconnection.h"
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#include "neochatroom.h"
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#include <Quotient/events/roommessageevent.h>
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#include <Quotient/roommember.h>
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/**
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* @brief Model to show the common or mutual rooms between you and another user.
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*/
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class CommonRoomsModel : public QAbstractListModel
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{
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Q_OBJECT
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QML_ELEMENT
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Q_PROPERTY(NeoChatConnection *connection WRITE setConnection READ connection NOTIFY connectionChanged REQUIRED)
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Q_PROPERTY(QString userId WRITE setUserId READ userId NOTIFY userIdChanged REQUIRED)
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Q_PROPERTY(int count READ rowCount NOTIFY countChanged)
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public:
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enum Roles {
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TextRole = Qt::DisplayRole,
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LongitudeRole,
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LatitudeRole,
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AssetRole,
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AuthorRole,
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};
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Q_ENUM(Roles)
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explicit CommonRoomsModel(QObject *parent = nullptr);
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[[nodiscard]] NeoChatConnection *connection() const;
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void setConnection(NeoChatConnection *connection);
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[[nodiscard]] QString userId() const;
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void setUserId(const QString &userId);
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[[nodiscard]] QVariant data(const QModelIndex &index, int roleName) const override;
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[[nodiscard]] Q_INVOKABLE int rowCount(const QModelIndex &parent = {}) const override;
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Q_SIGNALS:
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void connectionChanged();
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void userIdChanged();
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void countChanged();
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private:
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void reload();
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QPointer<NeoChatConnection> m_connection;
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QString m_userId;
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QList<QString> m_commonRooms;
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};
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