Files
neochat/src/models/roomlistmodel.h
James Graham 741cb57105 Fix state event visiblity in timeline
Rework the filtering of state events in the timeline and for lastevent. This is now consistent everywhere and includes the following:
- The timeline settings are obeyed everywhere
- A new setting is added to filter all state events
- Last event obeys the timeline setting in all cases
- The roomlist will show a state event as the latest event if it's visible in the timeline
- Names are no longer hyperlinked in eventToString if plaintext is selected.

BUG: 455048\
Closes network/neochat#148
2023-03-13 19:00:22 +00:00

120 lines
3.0 KiB
C++

// SPDX-FileCopyrightText: 2018 Black Hat <bhat@encom.eu.org>
// SPDX-License-Identifier: GPL-3.0-only
#pragma once
#include <events/roomevent.h>
#include <QAbstractListModel>
class NeoChatRoom;
namespace Quotient
{
class Connection;
class Room;
}
class NeoChatRoomType : public QObject
{
Q_OBJECT
public:
enum Types {
Invited = 1,
Favorite,
Direct,
Normal,
Deprioritized,
Space,
};
Q_ENUM(Types)
};
class RoomListModel : public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(Quotient::Connection *connection READ connection WRITE setConnection NOTIFY connectionChanged)
Q_PROPERTY(int notificationCount READ notificationCount NOTIFY notificationCountChanged)
public:
enum EventRoles {
NameRole = Qt::UserRole + 1,
DisplayNameRole,
AvatarRole,
CanonicalAliasRole,
TopicRole,
CategoryRole,
UnreadCountRole,
NotificationCountRole,
HighlightCountRole,
LastEventRole,
LastActiveTimeRole,
JoinStateRole,
CurrentRoomRole,
CategoryVisibleRole,
SubtitleTextRole,
AvatarImageRole,
IdRole,
IsSpaceRole,
};
Q_ENUM(EventRoles)
RoomListModel(QObject *parent = nullptr);
~RoomListModel() override;
[[nodiscard]] Quotient::Connection *connection() const
{
return m_connection;
}
void setConnection(Quotient::Connection *connection);
void doResetModel();
Q_INVOKABLE [[nodiscard]] NeoChatRoom *roomAt(int row) const;
[[nodiscard]] QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
Q_INVOKABLE [[nodiscard]] int rowCount(const QModelIndex &parent = QModelIndex()) const override;
[[nodiscard]] QHash<int, QByteArray> roleNames() const override;
Q_INVOKABLE [[nodiscard]] static QString categoryName(int section);
Q_INVOKABLE [[nodiscard]] static QString categoryIconName(int section);
Q_INVOKABLE void setCategoryVisible(int category, bool visible);
Q_INVOKABLE [[nodiscard]] bool categoryVisible(int category) const;
Q_INVOKABLE [[nodiscard]] int indexForRoom(NeoChatRoom *room) const;
[[nodiscard]] int notificationCount() const
{
return m_notificationCount;
}
Q_INVOKABLE NeoChatRoom *roomByAliasOrId(const QString &aliasOrId);
private Q_SLOTS:
void doAddRoom(Quotient::Room *room);
void updateRoom(Quotient::Room *room, Quotient::Room *prev);
void deleteRoom(Quotient::Room *room);
void refresh(NeoChatRoom *room, const QVector<int> &roles = {});
void refreshNotificationCount();
private:
Quotient::Connection *m_connection = nullptr;
QList<NeoChatRoom *> m_rooms;
QMap<int, bool> m_categoryVisibility;
int m_notificationCount = 0;
QString m_activeSpaceId = "";
void connectRoomSignals(NeoChatRoom *room);
#ifndef QUOTIENT_07
void handleNotifications();
#endif
Q_SIGNALS:
void connectionChanged();
void notificationCountChanged();
void roomAdded(NeoChatRoom *_t1);
};