Files
neochat/src/windowcontroller.cpp
Nicolas Fella 55847cb9cc Refactor window handling code
Currently when we want to show/raise the window in reaction to the tray icon/notification being clicked etc we do this by emitting a signal on the controller.
This is connected to in main.qml, which does some things, then calls back to controller to do more things.

This is quite convoluted. Instead introduce a new class WindowController that is responsible for all things window, in particular showing/raising and config saving
2022-09-05 19:27:55 +00:00

56 lines
1.4 KiB
C++

// SPDX-FileCopyrightText: 2022 Nicolas Fella <nicolas.fella@gmx.de>
// SPDX-License-Identifier: GPL-2.0-or-later
#include "windowcontroller.h"
#include <KConfig>
#include <KWindowConfig>
#ifdef HAVE_WINDOWSYSTEM
#include <KWindowSystem>
#endif
#include <QStandardPaths>
WindowController &WindowController::instance()
{
static WindowController instance;
return instance;
}
void WindowController::setWindow(QWindow *window)
{
m_window = window;
}
void WindowController::restoreGeometry()
{
KConfig dataResource("data", KConfig::SimpleConfig, QStandardPaths::AppDataLocation);
KConfigGroup windowGroup(&dataResource, "Window");
KWindowConfig::restoreWindowSize(m_window, windowGroup);
KWindowConfig::restoreWindowPosition(m_window, windowGroup);
}
void WindowController::saveGeometry()
{
KConfig dataResource("data", KConfig::SimpleConfig, QStandardPaths::AppDataLocation);
KConfigGroup windowGroup(&dataResource, "Window");
KWindowConfig::saveWindowPosition(m_window, windowGroup);
KWindowConfig::saveWindowSize(m_window, windowGroup);
}
void WindowController::showAndRaiseWindow(const QString &xdgActivationToken)
{
if (!m_window->isVisible()) {
m_window->show();
}
#ifdef HAVE_WINDOWSYSTEM
if (!xdgActivationToken.isEmpty()) {
KWindowSystem::setCurrentXdgActivationToken(xdgActivationToken);
}
KWindowSystem::activateWindow(m_window);
#endif
}