Files
neochat/src/actionshandler.h
Carl Schwan bb3b3bc088 Input field fixes
* Message with multiple mentions are not broken in IRC. Fix #267
* Editing a message won't remove mentions anymore
2021-02-22 19:09:56 +00:00

81 lines
2.3 KiB
C++

// SPDX-FileCopyrightText: 2020 Carl Schwan <carlschwan@kde.org>
//
// SPDX-License-Identifier: GPl-3.0-or-later
#pragma once
#include <QObject>
#include "connection.h"
#include "neochatroom.h"
using namespace Quotient;
/// \brief Handles user interactions with NeoChat (joining room, creating room,
/// sending message). Account management is handled by Controller.
class ActionsHandler : public QObject
{
Q_OBJECT
/// \brief List of command definition. Useful for building an autocompletion
/// engine or an help dialog.
Q_PROPERTY(QVariantList commands READ commands CONSTANT)
/// \brief The connection that will handle sending the message.
Q_PROPERTY(Connection *connection READ connection WRITE setConnection NOTIFY connectionChanged)
/// \brief The connection that will handle sending the message.
Q_PROPERTY(NeoChatRoom *room READ room WRITE setRoom NOTIFY roomChanged)
public:
enum MessageType {
Info,
Error,
};
Q_ENUM(MessageType);
explicit ActionsHandler(QObject *parent = nullptr);
~ActionsHandler();
QVariantList commands() const;
[[nodiscard]] Connection *connection() const;
void setConnection(Connection *connection);
[[nodiscard]] NeoChatRoom *room() const;
void setRoom(NeoChatRoom *room);
Q_SIGNALS:
/// \brief Show error or information message.
///
/// These messages will be displayed in the room view header.
void showMessage(MessageType messageType, QString message);
/// \brief Emitted when an action made the user join a room.
///
/// Either when a new room was created, a direct chat was started
/// or a group chat was joined. The UI will react to this signal
/// and switch to the newly joined room.
void roomJoined(QString roomName);
void roomChanged();
void connectionChanged();
public Q_SLOTS:
/// \brief Create new room for a group chat.
void createRoom(const QString &name, const QString &topic);
/// \brief Join a room.
void joinRoom(const QString &alias);
/// \brief Post a message.
///
/// This also interprets commands if any.
void postMessage(const QString &text, const QString &attachementPath,
const QString &replyEventId, const QString &editEventId, const QVariantMap &usernames);
private:
Connection *m_connection = nullptr;
NeoChatRoom *m_room = nullptr;
};