Use the forget function to leave a room everywhere this is both for consistency and to reduce dependencies. This way no dependency on RoomManager is required to leave a room and since in all cases they have an object they can just call the function.
78 lines
2.1 KiB
QML
78 lines
2.1 KiB
QML
// SPDX-FileCopyrightText: 2020 Carl Schwan <carl@carlschwan.eu>
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// SPDX-FileCopyrightText: 2022 Tobias Fella <tobias.fella@kde.org>
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// SPDX-License-Identifier: GPL-3.0-only
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import QtQuick
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import QtQuick.Controls as QQC2
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import QtQuick.Layouts
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import org.kde.kirigami as Kirigami
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import org.kde.kirigamiaddons.components as KirigamiComponents
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import org.kde.kirigamiaddons.formcard as FormCard
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import org.kde.neochat
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import org.kde.neochat.settings
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/**
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* Context menu when clicking on a room in the room list
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*/
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KirigamiComponents.ConvergentContextMenu {
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id: root
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property NeoChatRoom room
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required property NeoChatConnection connection
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required property Kirigami.ApplicationWindow window
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headerContentItem: RowLayout {
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spacing: Kirigami.Units.largeSpacing
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KirigamiComponents.Avatar {
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id: avatar
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source: room.avatarMediaUrl
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Layout.preferredWidth: Kirigami.Units.gridUnit * 2
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Layout.preferredHeight: Kirigami.Units.gridUnit * 2
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}
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Kirigami.Heading {
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level: 2
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Layout.fillWidth: true
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text: room.displayName
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wrapMode: Text.WordWrap
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}
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}
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QQC2.Action {
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text: i18nc("'Space' is a matrix space", "View Space")
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icon.name: "view-list-details"
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onTriggered: RoomManager.resolveResource(room.id)
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}
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QQC2.Action {
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text: i18nc("@action:inmenu", "Copy Space Address")
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icon.name: "edit-copy"
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onTriggered: if (room.canonicalAlias.length === 0) {
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Clipboard.saveText(room.id);
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} else {
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Clipboard.saveText(room.canonicalAlias);
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}
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}
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QQC2.Action {
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text: i18nc("'Space' is a matrix space", "Space Settings")
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icon.name: 'settings-configure-symbolic'
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onTriggered: {
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RoomSettingsView.openRoomSettings(root.room, RoomSettingsView.Space);
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}
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}
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Kirigami.Action {
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separator: true
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}
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QQC2.Action {
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text: i18nc("'Space' is a matrix space", "Leave Space")
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icon.name: "go-previous"
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onTriggered: root.room.forget()
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}
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}
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