Files
neochat/src/models/publicroomlistmodel.h
2023-09-23 14:05:50 +00:00

137 lines
3.8 KiB
C++

// SPDX-FileCopyrightText: 2019 Black Hat <bhat@encom.eu.org>
// SPDX-License-Identifier: GPL-3.0-only
#pragma once
#include <QAbstractListModel>
#include <QObject>
#include <QQmlEngine>
#include <Quotient/csapi/list_public_rooms.h>
namespace Quotient
{
class Connection;
}
/**
* @class PublicRoomListModel
*
* This class defines the model for visualising a list of public rooms.
*
* The model finds the public rooms visible to the given server (which doesn't have
* to be the user's home server) and can also apply a filter if desired.
*
* Due to the fact that the public room list could be huge the model is lazily loaded
* and requires that the next batch of rooms be manually called.
*/
class PublicRoomListModel : public QAbstractListModel
{
Q_OBJECT
QML_ELEMENT
/**
* @brief The current connection that the model is getting its rooms from.
*/
Q_PROPERTY(Quotient::Connection *connection READ connection WRITE setConnection NOTIFY connectionChanged)
/**
* @brief The server to get the public room list from.
*/
Q_PROPERTY(QString server READ server WRITE setServer NOTIFY serverChanged)
/**
* @brief The filter keyword for the list of public rooms.
*/
Q_PROPERTY(QString keyword READ keyword WRITE setKeyword NOTIFY keywordChanged)
/**
* @brief Whether the model has more items to load.
*/
Q_PROPERTY(bool hasMore READ hasMore NOTIFY hasMoreChanged)
/**
* @biref Whether the model is still loading.
*/
Q_PROPERTY(bool loading READ loading NOTIFY loadingChanged)
public:
/**
* @brief Defines the model roles.
*/
enum EventRoles {
DisplayNameRole = Qt::DisplayRole + 1, /**< The name of the room. */
AvatarUrlRole, /**< The source URL for the room's avatar. */
TopicRole, /**< The room topic. */
RoomIdRole, /**< The room matrix ID. */
AliasRole, /**< The room canonical alias. */
MemberCountRole, /**< The number of members in the room. */
AllowGuestsRole, /**< Whether the room allows guest users. */
WorldReadableRole, /**< Whether the room events can be seen by non-members. */
IsJoinedRole, /**< Whether the local user has joined the room. */
};
explicit PublicRoomListModel(QObject *parent = nullptr);
/**
* @brief Get the given role value at the given index.
*
* @sa QAbstractItemModel::data
*/
[[nodiscard]] QVariant data(const QModelIndex &index, int role = DisplayNameRole) const override;
/**
* @brief Number of rows in the model.
*
* @sa QAbstractItemModel::rowCount
*/
[[nodiscard]] int rowCount(const QModelIndex &parent = QModelIndex()) const override;
/**
* @brief Returns a mapping from Role enum values to role names.
*
* @sa EventRoles, QAbstractItemModel::roleNames()
*/
[[nodiscard]] QHash<int, QByteArray> roleNames() const override;
[[nodiscard]] Quotient::Connection *connection() const;
void setConnection(Quotient::Connection *conn);
[[nodiscard]] QString server() const;
void setServer(const QString &value);
[[nodiscard]] QString keyword() const;
void setKeyword(const QString &value);
[[nodiscard]] bool hasMore() const;
[[nodiscard]] bool loading() const;
/**
* @brief Load the next set of rooms.
*
* @param count the maximum number of rooms to load.
*/
Q_INVOKABLE void next(int count = 50);
private:
Quotient::Connection *m_connection = nullptr;
QString m_server;
QString m_keyword;
bool attempted = false;
bool m_loading = false;
QString nextBatch;
QVector<Quotient::PublicRoomsChunk> rooms;
Quotient::QueryPublicRoomsJob *job = nullptr;
Q_SIGNALS:
void connectionChanged();
void serverChanged();
void keywordChanged();
void hasMoreChanged();
void loadingChanged();
};