Files
neochat/src/models/roomtreemodel.cpp
Joshua Goins cbcc9a6514 Hide rooms that have a defined room type
I have a room with a custom type that's only for holding data, and
doesn't need to be shown in the room list. Currently the spec is a bit
vague about what clients should do, but hiding them is probably fine
for now.

(cherry picked from commit bb9ce117de)
2024-11-10 07:40:41 -05:00

424 lines
12 KiB
C++

// SPDX-FileCopyrightText: 2023 Tobias Fella <tobias.fella@kde.org>
// SPDX-License-Identifier: LGPL-2.0-or-later
#include "roomtreemodel.h"
#include <Quotient/room.h>
#include "eventhandler.h"
#include "neochatconnection.h"
#include "neochatroomtype.h"
#include "spacehierarchycache.h"
using namespace Quotient;
RoomTreeModel::RoomTreeModel(QObject *parent)
: QAbstractItemModel(parent)
, m_rootItem(new RoomTreeItem(nullptr))
{
}
RoomTreeItem *RoomTreeModel::getItem(const QModelIndex &index) const
{
if (index.isValid()) {
RoomTreeItem *item = static_cast<RoomTreeItem *>(index.internalPointer());
if (item) {
return item;
}
}
return m_rootItem.get();
}
void RoomTreeModel::resetModel()
{
if (m_connection == nullptr) {
beginResetModel();
m_rootItem.reset();
endResetModel();
return;
}
beginResetModel();
m_rootItem.reset(new RoomTreeItem(nullptr));
for (int i = 0; i < NeoChatRoomType::TypesCount; i++) {
m_rootItem->insertChild(std::make_unique<RoomTreeItem>(NeoChatRoomType::Types(i), m_rootItem.get()));
}
for (const auto &r : m_connection->allRooms()) {
const auto room = dynamic_cast<NeoChatRoom *>(r);
const auto type = NeoChatRoomType::typeForRoom(room);
const auto categoryItem = m_rootItem->child(type);
if (categoryItem->insertChild(std::make_unique<RoomTreeItem>(room, categoryItem))) {
connectRoomSignals(room);
}
}
endResetModel();
}
void RoomTreeModel::setConnection(NeoChatConnection *connection)
{
if (m_connection == connection) {
return;
}
if (m_connection) {
disconnect(m_connection.get(), nullptr, this, nullptr);
}
m_connection = connection;
resetModel();
connect(connection, &Connection::newRoom, this, &RoomTreeModel::newRoom);
connect(connection, &Connection::leftRoom, this, &RoomTreeModel::leftRoom);
connect(connection, &Connection::aboutToDeleteRoom, this, &RoomTreeModel::leftRoom);
Q_EMIT connectionChanged();
}
void RoomTreeModel::newRoom(Room *r)
{
const auto room = dynamic_cast<NeoChatRoom *>(r);
const auto type = NeoChatRoomType::typeForRoom(room);
// Check if the room is already in the model.
const auto checkRoomIndex = indexForRoom(room);
if (checkRoomIndex.isValid()) {
// If the room is in the wrong type category for whatever reason, move it.
if (checkRoomIndex.parent().row() != type) {
moveRoom(room);
}
return;
}
const auto parentItem = m_rootItem->child(type);
beginInsertRows(index(parentItem->row(), 0), parentItem->childCount(), parentItem->childCount());
parentItem->insertChild(std::make_unique<RoomTreeItem>(room, parentItem));
connectRoomSignals(room);
endInsertRows();
}
void RoomTreeModel::leftRoom(Room *r)
{
const auto room = dynamic_cast<NeoChatRoom *>(r);
auto index = indexForRoom(room);
if (!index.isValid()) {
return;
}
const auto parentItem = getItem(index.parent());
Q_ASSERT(parentItem);
beginRemoveRows(index.parent(), index.row(), index.row());
parentItem->removeChild(index.row());
room->disconnect(this);
endRemoveRows();
}
void RoomTreeModel::moveRoom(Quotient::Room *room)
{
// We can't assume the type as it has changed so currently the return of
// NeoChatRoomType::typeForRoom doesn't match it's current location. So find the room.
NeoChatRoomType::Types oldType;
int oldRow = -1;
for (int i = 0; i < NeoChatRoomType::TypesCount; i++) {
const auto categoryItem = m_rootItem->child(i);
const auto row = categoryItem->rowForRoom(room);
if (row) {
oldType = static_cast<NeoChatRoomType::Types>(i);
oldRow = *row;
}
}
if (oldRow == -1) {
return;
}
auto neochatRoom = dynamic_cast<NeoChatRoom *>(room);
const auto newType = NeoChatRoomType::typeForRoom(neochatRoom);
if (newType == oldType) {
return;
}
const auto oldParent = index(oldType, 0, {});
auto oldParentItem = getItem(oldParent);
Q_ASSERT(oldParentItem);
const auto newParent = index(newType, 0, {});
auto newParentItem = getItem(newParent);
Q_ASSERT(newParentItem);
// HACK: We're doing this as a remove then insert because moving doesn't work
// properly with DelegateChooser for whatever reason.
Q_ASSERT(checkIndex(index(oldRow, 0, oldParent), QAbstractItemModel::CheckIndexOption::IndexIsValid));
beginRemoveRows(oldParent, oldRow, oldRow);
const bool success = oldParentItem->removeChild(oldRow);
Q_ASSERT(success);
endRemoveRows();
beginInsertRows(newParent, newParentItem->childCount(), newParentItem->childCount());
newParentItem->insertChild(std::make_unique<RoomTreeItem>(neochatRoom, newParentItem));
endInsertRows();
}
void RoomTreeModel::connectRoomSignals(NeoChatRoom *room)
{
connect(room, &Room::displaynameChanged, this, [this, room] {
refreshRoomRoles(room, {DisplayNameRole});
});
connect(room, &Room::unreadStatsChanged, this, [this, room] {
refreshRoomRoles(room, {ContextNotificationCountRole, HasHighlightNotificationsRole});
});
connect(room, &Room::avatarChanged, this, [this, room] {
refreshRoomRoles(room, {AvatarRole});
});
connect(room, &Room::tagsChanged, this, [this, room] {
moveRoom(room);
});
connect(room, &Room::joinStateChanged, this, [this, room] {
refreshRoomRoles(room);
});
connect(room, &Room::addedMessages, this, [this, room] {
refreshRoomRoles(room, {SubtitleTextRole, LastActiveTimeRole});
});
connect(room, &Room::pendingEventMerged, this, [this, room] {
refreshRoomRoles(room, {SubtitleTextRole});
});
connect(room, &NeoChatRoom::pushNotificationStateChanged, this, [this, room] {
refreshRoomRoles(room, {ContextNotificationCountRole, HasHighlightNotificationsRole});
});
}
void RoomTreeModel::refreshRoomRoles(NeoChatRoom *room, const QList<int> &roles)
{
const auto index = indexForRoom(room);
if (!index.isValid()) {
qCritical() << "Room" << room->id() << "not found in the room list";
return;
}
Q_EMIT dataChanged(index, index, roles);
}
NeoChatConnection *RoomTreeModel::connection() const
{
return m_connection;
}
int RoomTreeModel::columnCount(const QModelIndex &parent) const
{
Q_UNUSED(parent)
return 1;
}
int RoomTreeModel::rowCount(const QModelIndex &parent) const
{
RoomTreeItem *parentItem;
if (parent.column() > 0) {
return 0;
}
if (!parent.isValid()) {
parentItem = m_rootItem.get();
} else {
parentItem = static_cast<RoomTreeItem *>(parent.internalPointer());
}
if (!parentItem) {
return 0;
}
return parentItem->childCount();
}
QModelIndex RoomTreeModel::parent(const QModelIndex &index) const
{
if (!index.isValid()) {
return QModelIndex();
}
RoomTreeItem *childItem = static_cast<RoomTreeItem *>(index.internalPointer());
if (!childItem) {
return QModelIndex();
}
RoomTreeItem *parentItem = childItem->parentItem();
if (parentItem == m_rootItem.get()) {
return QModelIndex();
}
return createIndex(parentItem->row(), 0, parentItem);
}
QModelIndex RoomTreeModel::index(int row, int column, const QModelIndex &parent) const
{
if (!hasIndex(row, column, parent)) {
return QModelIndex();
}
RoomTreeItem *parentItem = getItem(parent);
if (!parentItem) {
return QModelIndex();
}
RoomTreeItem *childItem = parentItem->child(row);
if (childItem) {
return createIndex(row, column, childItem);
}
return QModelIndex();
}
QHash<int, QByteArray> RoomTreeModel::roleNames() const
{
QHash<int, QByteArray> roles;
roles[DisplayNameRole] = "displayName";
roles[AvatarRole] = "avatar";
roles[CanonicalAliasRole] = "canonicalAlias";
roles[TopicRole] = "topic";
roles[CategoryRole] = "category";
roles[ContextNotificationCountRole] = "contextNotificationCount";
roles[HasHighlightNotificationsRole] = "hasHighlightNotifications";
roles[LastActiveTimeRole] = "lastActiveTime";
roles[JoinStateRole] = "joinState";
roles[CurrentRoomRole] = "currentRoom";
roles[SubtitleTextRole] = "subtitleText";
roles[IsSpaceRole] = "isSpace";
roles[RoomIdRole] = "roomId";
roles[IsChildSpaceRole] = "isChildSpace";
roles[IsDirectChat] = "isDirectChat";
roles[DelegateTypeRole] = "delegateType";
roles[IconRole] = "icon";
roles[AttentionRole] = "attention";
roles[FavouriteRole] = "favourite";
roles[RoomTypeRole] = "roomType";
return roles;
}
// TODO room type changes
QVariant RoomTreeModel::data(const QModelIndex &index, int role) const
{
if (!checkIndex(index, QAbstractItemModel::CheckIndexOption::IndexIsValid)) {
return QVariant();
}
RoomTreeItem *child = getItem(index);
if (std::holds_alternative<NeoChatRoomType::Types>(child->data())) {
if (role == DisplayNameRole) {
return NeoChatRoomType::typeName(index.row());
}
if (role == DelegateTypeRole) {
if (index.row() == NeoChatRoomType::AddDirect) {
return QStringLiteral("addDirect");
}
return QStringLiteral("section");
}
if (role == IconRole) {
return NeoChatRoomType::typeIconName(index.row());
}
if (role == CategoryRole) {
return index.row();
}
return {};
}
const auto room = std::get<NeoChatRoom *>(child->data());
Q_ASSERT(room);
if (role == DisplayNameRole) {
return room->displayName();
}
if (role == AvatarRole) {
return room->avatarMediaId();
}
if (role == CanonicalAliasRole) {
return room->canonicalAlias();
}
if (role == TopicRole) {
return room->topic();
}
if (role == CategoryRole) {
return NeoChatRoomType::typeForRoom(room);
}
if (role == ContextNotificationCountRole) {
return int(room->contextAwareNotificationCount());
}
if (role == HasHighlightNotificationsRole) {
return room->highlightCount() > 0 && room->contextAwareNotificationCount() > 0;
}
if (role == LastActiveTimeRole) {
return room->lastActiveTime();
}
if (role == JoinStateRole) {
if (!room->successorId().isEmpty()) {
return QStringLiteral("upgraded");
}
return QVariant::fromValue(room->joinState());
}
if (role == CurrentRoomRole) {
return QVariant::fromValue(room);
}
if (role == SubtitleTextRole) {
if (room->lastEvent() == nullptr || room->lastEventIsSpoiler()) {
return QString();
}
return EventHandler::subtitleText(room, room->lastEvent());
}
if (role == AvatarImageRole) {
return room->avatar(128);
}
if (role == RoomIdRole) {
return room->id();
}
if (role == IsSpaceRole) {
return room->isSpace();
}
if (role == IsChildSpaceRole) {
return SpaceHierarchyCache::instance().isChild(room->id());
}
if (role == ReplacementIdRole) {
return room->successorId();
}
if (role == IsDirectChat) {
return room->isDirectChat();
}
if (role == DelegateTypeRole) {
return QStringLiteral("normal");
}
if (role == AttentionRole) {
return room->notificationCount() + room->highlightCount() > 0;
}
if (role == FavouriteRole) {
return room->isFavourite();
}
if (role == RoomTypeRole) {
if (room->creation()) {
return room->creation()->contentPart<QString>("type"_L1);
}
}
return {};
}
QModelIndex RoomTreeModel::indexForRoom(NeoChatRoom *room) const
{
if (room == nullptr) {
return {};
}
// Try and find by checking type.
const auto type = NeoChatRoomType::typeForRoom(room);
const auto parentItem = m_rootItem->child(type);
const auto row = parentItem->rowForRoom(room);
if (row) {
return index(*row, 0, index(type, 0));
}
// Double check that the room isn't in the wrong category.
for (int i = 0; i < NeoChatRoomType::TypesCount; i++) {
const auto parentItem = m_rootItem->child(i);
const auto row = parentItem->rowForRoom(room);
if (row) {
return index(*row, 0, index(i, 0));
}
}
return {};
}
#include "moc_roomtreemodel.cpp"