Files
neochat/src/roomlistmodel.h
Carl Schwan 421422edd0 Fix avatar loading in multiple places and prefers name instead of
display name for avatar fallback.

This also fixes a bug where users didn't get their avatar loaded in the
room list.

Fix #209
2021-01-12 17:46:15 +01:00

110 lines
2.9 KiB
C++

/**
* SPDX-FileCopyrightText: 2018 Black Hat <bhat@encom.eu.org>
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#ifndef ROOMLISTMODEL_H
#define ROOMLISTMODEL_H
#include "connection.h"
#include "events/roomevent.h"
#include "neochatroom.h"
#include "room.h"
#include <QAbstractListModel>
using namespace Quotient;
class RoomType : public QObject
{
Q_OBJECT
public:
enum Types {
Invited = 1,
Favorite,
Direct,
Normal,
Deprioritized,
};
Q_ENUM(Types)
};
class RoomListModel : public QAbstractListModel
{
Q_OBJECT
Q_PROPERTY(Connection *connection READ connection WRITE setConnection NOTIFY connectionChanged)
Q_PROPERTY(int notificationCount READ notificationCount NOTIFY notificationCountChanged)
public:
enum EventRoles {
NameRole = Qt::UserRole + 1,
DisplayNameRole,
AvatarRole,
TopicRole,
CategoryRole,
UnreadCountRole,
NotificationCountRole,
HighlightCountRole,
LastEventRole,
LastActiveTimeRole,
JoinStateRole,
CurrentRoomRole,
CategoryVisibleRole,
};
Q_ENUM(EventRoles)
RoomListModel(QObject *parent = nullptr);
~RoomListModel() override;
[[nodiscard]] Connection *connection() const
{
return m_connection;
}
void setConnection(Connection *connection);
void doResetModel();
Q_INVOKABLE [[nodiscard]] NeoChatRoom *roomAt(int row) const;
[[nodiscard]] QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
Q_INVOKABLE [[nodiscard]] int rowCount(const QModelIndex &parent = QModelIndex()) const override;
[[nodiscard]] QHash<int, QByteArray> roleNames() const override;
Q_INVOKABLE [[nodiscard]] static QString categoryName(int section);
Q_INVOKABLE void setCategoryVisible(int category, bool visible);
Q_INVOKABLE [[nodiscard]] bool categoryVisible(int category) const;
[[nodiscard]] int notificationCount() const
{
return m_notificationCount;
}
private Q_SLOTS:
void doAddRoom(Quotient::Room *room);
void updateRoom(Quotient::Room *room, Quotient::Room *prev);
void deleteRoom(Quotient::Room *room);
void refresh(NeoChatRoom *room, const QVector<int> &roles = {});
void refreshNotificationCount();
private:
Connection *m_connection = nullptr;
QList<NeoChatRoom *> m_rooms;
QMap<int, bool> m_categoryVisibility;
int m_notificationCount = 0;
void connectRoomSignals(NeoChatRoom *room);
Q_SIGNALS:
void connectionChanged();
void notificationCountChanged();
void roomAdded(NeoChatRoom *_t1);
void newMessage(const QString &_t1, const QString &_t2, const QString &_t3, const QString &_t4, const QString &_t5, const QImage &_t6);
void newHighlight(const QString &_t1, const QString &_t2, const QString &_t3, const QString &_t4, const QString &_t5, const QImage &_t6);
};
#endif // ROOMLISTMODEL_H