Files
crushFX/JuceLibraryCode/BinaryData.h
2026-01-21 20:17:54 +13:00

52 lines
1.8 KiB
C++

/* =========================================================================================
This is an auto-generated file: Any edits you make may be overwritten!
*/
#pragma once
namespace BinaryData
{
extern const char* BG_png;
const int BG_pngSize = 9041;
extern const char* crushslidefg_png;
const int crushslidefg_pngSize = 679;
extern const char* panel_png;
const int panel_pngSize = 15977;
extern const char* crushslidebg_png;
const int crushslidebg_pngSize = 679;
extern const char* dialbg_png;
const int dialbg_pngSize = 1420;
extern const char* rotator_png;
const int rotator_pngSize = 214;
extern const char* hpon_png;
const int hpon_pngSize = 1040;
extern const char* lpon_png;
const int lpon_pngSize = 1045;
// Number of elements in the namedResourceList and originalFileNames arrays.
const int namedResourceListSize = 8;
// Points to the start of a list of resource names.
extern const char* namedResourceList[];
// Points to the start of a list of resource filenames.
extern const char* originalFilenames[];
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding data and its size (or a null pointer if the name isn't found).
const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes);
// If you provide the name of one of the binary resource variables above, this function will
// return the corresponding original, non-mangled filename (or a null pointer if the name isn't found).
const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8);
}