Files
crushFX/Source/PluginEditor.h
ESCA111 a2faa1955f init
innit
2026-01-20 12:56:34 +13:00

34 lines
1.0 KiB
C++

/*
==============================================================================
This file contains the basic framework code for a JUCE plugin editor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
#include "PluginProcessor.h"
//==============================================================================
/**
*/
class CrushFXAudioProcessorEditor : public juce::AudioProcessorEditor
{
public:
CrushFXAudioProcessorEditor (CrushFXAudioProcessor&);
~CrushFXAudioProcessorEditor() override;
//==============================================================================
void paint (juce::Graphics&) override;
void resized() override;
private:
juce::Image bg;
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
CrushFXAudioProcessor& audioProcessor;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CrushFXAudioProcessorEditor)
};