Fancy effects: fix fireworks effect positioning
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@@ -273,7 +273,7 @@ Item {
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var currentSize = Math.round(Math.random() * 200) + 40
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var currentLifeSpan = Math.round(Math.random() * 1000) + 100
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for (var i=0; i<8; i++) {
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var obj = emitterComp.createObject(root);
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var obj = emitterComp.createObject(parent);
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obj.x = x
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obj.y = y
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obj.targetX = Math.random() * currentSize - currentSize/2 + obj.x
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