Fix space tree refresh

Stop space hierarchy being duplicated. This is done by making sure old jobs are cleared at all resets and to make doubly sure when a child is inserted it overrides itself so there can never be duplicates
This commit is contained in:
James Graham
2024-03-08 18:36:43 +00:00
parent 4d62ad1938
commit 2a6e63595e
3 changed files with 32 additions and 14 deletions

View File

@@ -37,6 +37,11 @@ SpaceTreeItem::~SpaceTreeItem()
qDeleteAll(m_children);
}
bool SpaceTreeItem::operator==(const SpaceTreeItem &other) const
{
return m_id == other.id();
}
SpaceTreeItem *SpaceTreeItem::child(int number)
{
if (number < 0 || number >= m_children.size()) {
@@ -50,12 +55,20 @@ int SpaceTreeItem::childCount() const
return m_children.count();
}
bool SpaceTreeItem::insertChild(int row, SpaceTreeItem *newChild)
bool SpaceTreeItem::insertChild(SpaceTreeItem *newChild)
{
if (row < 0 || row > m_children.size()) {
if (newChild == nullptr) {
return false;
}
m_children.insert(row, newChild);
for (auto it = m_children.begin(), end = m_children.end(); it != end; ++it) {
if (*it == newChild) {
*it = newChild;
return true;
}
}
m_children.append(newChild);
return true;
}